Yesterday, Activision and Infinity Ward revealed the next part in their Call of Duty series, Call of Duty Modern Warfare. According to Activision, Call of Duty Modern Warfare will feature a new engine that aims to deliver an immersive and photo-realistic experience. Not only that, but NVIDIA has confirmed that the game will be using real-time ray tracing effects on the PC.
The rules have changed.
Excited to see DirectX Raytracing coming to Call of Duty: #ModernWarfare pic.twitter.com/5jgoprReak
— NVIDIA GeForce (@NVIDIAGeForce) May 30, 2019
The new engine in Call of Duty Modern Warfare will feature the latest advancements in visual engineering, including a physically-based material system allowing for state-of-the-art photogrammetry, a new hybrid tile based streaming system, new PBR decal rendering system, world volumetric lighting, 4K HDR, DirectX Raytracing (PC) and more, as well as a new GPU geometry pipeline.
Spectral rendering promises to deliver thermal heat radiation and infrared identification for both thermal and night-vision in-game imaging. Furthermore, the game will sport a cutting-edge animation system and blend shape system, as well as full Dolby ATMOS support, on supported platforms, along with the latest in audio simulation effects.
Call of Duty: Modern Warfare is currently planned for an October 25th release!