Newbrief: Elder Scrolls Online developer Zenimax Online Studios has suffered an unknown number of layoffs today as the studio restructures to support the game in the wake of its April launch. Parent company Zenimax Media has not disclosed exactly how many people lost their jobs, but a company representative confirmed the layoffs and gave the following statement to Gamasutra by way of explanation:
"As is the norm for games of this type, we had ramped up a large workforce to develop a game of vast scale, and ramped up our customer service to handle the expected questions and community needs of The Elder Scrolls Online at launch. Now that we are nearly 6 months post launch, we have a thriving online community in a game that runs smoothly. We have adjusted staffing to meet the ongoing needs of the studio, which continues to operate with a large work force." "We remain strongly committed to The Elder Scrolls Online, and continue to invest heavily to develop new content for PC and Mac players, prepare the game for its console launch, and handle our planned expansion into important international territories. As for customer service, we continue to operate large support centers in Hunt Valley, MD and Galway, Ireland."
The full extent of this restructuring is not clear. As always, if you or someone you know was affected by today's events, please consider getting in touch with us at [email protected] to share your story in confidence.
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