Author: by Staff
GDC 2011 organizers are reminding that reduced-price online registration for next week's San Francisco show is only available until Sunday, also highlighting a number of late-breaking and previously unfocused-on talks. Although on-site registration is also available for Game Developers Conference 2011 - the historic 25th iteration of the show - interested parties can continue to register on the official website at a discount until Sunday, February 27th. The complete conference schedule for next week's GDC, including over 650 speakers, is currently available on both GDC Schedule Builder and the newly launched, smartphone-centric GDC Mobile site. With the Moscone Center, San Francisco-based show commencing its February 28th through March 4th run on Monday, organizers are highlighting the following lectures that have been added to the program later in the process: - In a high-profile talk, Ben Cousins of EA's Easy free-to-play game division presents 'Paying to Win? Battlefield Heroes, Virtual Goods and Selling Gameplay Advantages', "takes us through the story of this controversy" behind sweeping changes to the game's in-game economy and virtual item catalog -- including key lessons learned. - A Main Conference video game funding panel, 'Funding Development: How to Raise Money if You're Not a Social Games Darling', includes notables like London Venture Partner's Phil Harrison, Seahorn Capital Group's Marc Jackson, Indie Fund's Aaron Isaksen and Tenshi Ventures' Jonathan Newth, talking "the world of financing beyond Silicon Valley venture capitalists." - Zynga's Brian Reynolds (Civilization II, FrontierVille) is presenting 'Launching Great Features on the Frontier of Social Games', discussing the latter hit Facebook game game "as a lens to discuss the production challenges in launching great social game features" - including "marrying good game design with good business practices and the constant need for new content in a live service." - Bungie's Jamie Griesemer presents the epicly-titled 'Design in Detail: Tuning the Muzzle Velocity of the Plasma Rifle Bolt on Legendary Difficulty Across the Halo Franchise', following up GDC 2010's much-lauded lecture about gameplay tuning for the franchise's sniper rifle, and targeted at "senior designers working on gameplay balance for a game with a sophisticated world simulation." - A late addition to the GDC Smartphone Summit is popular veteran GDC speaker Nicole Lazzaro, who is speaking on 'Chasing Wonder: The Future Of Mobile Engagement', suggesting: "Wonder does not show up in A/B testing. Come learn the secret mechanics that make smartphone games like Angry Birds, Doodle Jump, and Fruit Ninja best sellers." - Another high-takeaway business panel, 'How to Secure a Deal: Real Answers to Real Questions', includes Jeff Hilbert (Digital Development Management), Philip Oliver (Blitz Games Limited), Chris Charla (Microsoft Game Studios), Christian Svensson (Capcom Entertainment) and Justin Bailey (Perfect World) discussing how independent developers get games funded and published in today's market. Other later-confirmed lectures include BioWare Austin's Damion Schubert on 'The Loner: Why Some People Play MMOs Alone', Remedy's Saku Lehtinen on 'Alan Wake: Light & Dark', an in-depth Heavy Rain art lecture from Quantic Dream's Christophe Brusseaux, plus Volition's Jason Hayes on 'Building Open Worlds Faster: the Volition Way'. As noted above, Game Developers Conference 2011 -- the 25th iteration of the industry-leading show -- will be held at the Moscone Center in San Francisco from February 28th to March 4th, and pre-show registration is open until February 27th. For more information on all aspects of the show, part of the UBM TechWeb Game Network, as is this website, visit the official GDC 2011 website.
GDC 2011 Reminds On Pre-Registration, Highlights Final Lectures
Feb. 25, 2011

Tags:
event-gdc
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top

This Motorola foldable is on sale for $100 off - here's why I recommend it over most slab phones
Aug. 9, 2025

The best Linux distros for beginners in 2025 make switching from MacOS or Windows so easy
Aug. 9, 2025

I answered the million-dollar question about buying laptops - here's the ultimate guide
Aug. 9, 2025

3 portable power stations I travel everywhere with (and how they differ)
Aug. 9, 2025

I tried Lenovo's new rollable ThinkBook and can't go back to regular-sized screens
Aug. 9, 2025
Recent

This Motorola foldable is on sale for $100 off - here's why I recommend it over most slab phones
Aug. 9, 2025

The best Linux distros for beginners in 2025 make switching from MacOS or Windows so easy
Aug. 9, 2025

I answered the million-dollar question about buying laptops - here's the ultimate guide
Aug. 9, 2025

3 portable power stations I travel everywhere with (and how they differ)
Aug. 9, 2025

I tried Lenovo's new rollable ThinkBook and can't go back to regular-sized screens
Aug. 9, 2025

5 iOS 26 features that made updating my iPhone worthwhile (and how to try them)
Aug. 9, 2025

Healthcare cybersecurity failures put patient safety at risk, Modat warns
Aug. 9, 2025

France telecom exposes millions of customer records
Aug. 9, 2025

GPT-5 launch sparks backlash as OpenAI removes ChatGPT model choice
Aug. 9, 2025

Patch Notes #17: Raven workers secure union contract, VGHF acquires Computer Entertainer, and Ziff Davis makes layoffs after bumper quarter
Aug. 8, 2025
Blog

Unreal Engine Game Protection Solution
Aug. 8, 2025

How games detect speed-hack cheats
Aug. 6, 2025

JikGuard game protection supports Google Play's 16 KB page-size compatibility requirement
Aug. 1, 2025

JikGuard game protection supports Steam Deck
July 30, 2025

Security Risk Analysis for Racing Games
July 28, 2025

Are there hacks that increase gacha pull rates?
July 24, 2025

VMOS Open-Source: New Threat to Game Security
July 18, 2025

How Games Detect Black and Gray Studio
July 15, 2025

How Games Detect iOS Jailbreaks
July 11, 2025

FPS Game Anti-Cheat Solution
July 9, 2025
Random

Take-Two boss says GTA VI will be priced to deliver 'more value than what we charge'
Aug. 8, 2025

France telecom exposes millions of customer records
Aug. 9, 2025

OpenAI's GPT-5 is now free for all: How to access and everything else we know
Aug. 8, 2025

5 ways business leaders can transform workplace culture - and it starts by listening
Aug. 8, 2025

Can GPT-5 fix Apple Intelligence? We're about to find out
Aug. 8, 2025

How you're charging your tablet is slowly killing it - 3 methods to avoid (and the right way)
Aug. 8, 2025

5 iOS 26 features that made updating my iPhone worthwhile (and how to try them)
Aug. 9, 2025

3 portable power stations I travel everywhere with (and how they differ)
Aug. 9, 2025

How Google's Genie 3 could change AI video - and let you build your own interactive worlds
Aug. 8, 2025

This free GPT-5 feature is flying under the radar - but it's a game changer for me
Aug. 8, 2025
Most Views

How Games Detect GameGuardian
March 17, 2025

Explanation of Game Anti-Cheat Solutions
March 17, 2025

Cheat Engine Modifier Detection Solutions
March 18, 2025

Explanation of Unity Engine Encryption Solutions
March 17, 2025

How to Anti Hack in Client-Side Games
May 21, 2025

Cocos Engine Encryption Solution
April 8, 2025

How Games Anti-Debugging
April 15, 2025

Cloud Phone Detection Solution for Gaming
May 21, 2025

How Games Detect Frida
March 25, 2025

How Games Detect PlayCover
March 26, 2025