"If your goal is to make it more fun, you're failing miserably. I'll give you a tip on making it fun, though. Leave it like it is." That's what one devoted Realm of the Mad God player posted in the forums after trying out a few game-changing tweaks. But to hear Spry Fox Games CEO David Edery say it in his GDC 2012 post-mortem, Realm of the Mad God's success came from their willingness to make changes to the game and deploy them very quickly — even if their most vocal users hated the changes they made. "Everyone's afraid of being the next Star Wars Galaxies," Edery said, "It's not always a bad thing to iterate games with an existing audience." In Realm of the Mad God's case, those iterations ended up tripling their one-day retention rate from 12.7 percent to 37.6 percent. Edery walked through an example end-game boss encounter to demonstrate some of the changes they made: "That's the player. He's dodging an absolutely insane number of projectiles. Because he has longer range than he can actually see, he's not anywhere near the boss. He's just firing in the boss's general direction. "We found that some advanced players weren't even looking at the screen, they were just looking at the minimap and aiming in the general direction of the boss. This was not a good thing." They started fixing RotMG by opening up the XML system that governed the enemies' behavior to the designers, so they could make changes directly. This led to each enemy's behavior growing dramatically more nuanced. Before long, bosses were taunting players, attacking in different modes based on their remaining life, using area-of-effect attacks to restrict players' mobility, and more. "Up until then, every monster was the same type that you'd just run up to and shoot it," Edery said. Shortly thereafter, Spry Fox decided to halve the players' projectile range and slow down all projectile attacks so that the players would have to get up close and play with the actual game screen, not the minimap -- but since enemy shots were slower, it was easier to stay alive while staring down the big bosses (and since Realm of the Mad God is a massively multiplayer online game with permadeath, that's a big deal). But if you're not afraid to make changes, you can't be afraid to roll them back if they've gone too far. So they spent another few days rolling back some of the changes they made to attack range and speed to find the sweet spot. "As a company, I feel like we've gotten really good at saying 'screw it, let's change it and see what happens.' That's kind of the takeaway -- remember to tell yourself, it's okay if it doesn't work, we'll just change it back," Edery said. All in all, these overhauls to the combat system and monster behavior, plus additional tweaks to the way the game handles loot drops and new progression levels for different character classes, were designed, tested, and deployed in under a month — and they saw their retention rates soar almost immediately afterwards. Edery concluded, "When you have a game with an existing population, and you're not reaching the level of success you want, you need to be willing to make radical changes."
GDC 2012: Don't be afraid to piss off your players
March 5, 2012
Tags:
event-gdc
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top
The Chinese Room is independent again – here's how it happened
July 22, 2025
OLD SCHOOL RUNESCAPE Hits Over 200K Players As WOW Players Leave, New Content Arrives This Week
July 22, 2025
Gen.G Crowned 2025 League of Legends Esports World Cup Champions After 3-2 Finals Victory
July 22, 2025
WUCHANG: FALLEN FEATHERS Global Launch Times Revealed, Here Is When You Can Play The Game
July 22, 2025
MARVEL RIVALS Sparks New Generation Of Younger Fans, Even Kevin Feige's Son
July 22, 2025
Recent
The Chinese Room is independent again – here's how it happened
July 22, 2025
OLD SCHOOL RUNESCAPE Hits Over 200K Players As WOW Players Leave, New Content Arrives This Week
July 22, 2025
Gen.G Crowned 2025 League of Legends Esports World Cup Champions After 3-2 Finals Victory
July 22, 2025
WUCHANG: FALLEN FEATHERS Global Launch Times Revealed, Here Is When You Can Play The Game
July 22, 2025
MARVEL RIVALS Sparks New Generation Of Younger Fans, Even Kevin Feige's Son
July 22, 2025
BATTLEFIELD 6 Open Beta Has Been Confirmed, Here Is What We Know About It So Far
July 22, 2025
Stop Killing Games Petition Hits 1.4 Million Signatures Ahead of Deadline
July 22, 2025
FANTASTIC FOUR Skins Arrive In FORTNITE On July 25th Alongside MCU Movie Release
July 22, 2025
"Nothing is written in stone." Ubisoft head responds to Stop Killing Games petition
July 21, 2025
Nintendo records reveal that staff numbers are up – and employees rarely leave
July 21, 2025
Blog
VMOS Open-Source: New Threat to Game Security
July 18, 2025
How Games Detect Black and Gray Studio
July 15, 2025
How Games Detect iOS Jailbreaks
July 11, 2025
FPS Game Anti-Cheat Solution
July 9, 2025
Black and Gray Industry Insights: HappyMod
July 7, 2025
Online Game Anti-Cheat Solution
July 4, 2025
iOS Code Encryption Solutions
June 26, 2025
Casual Game Security Risks Analysis and Solutions
June 25, 2025
Unity Resources Randomization Encryption Solution
June 19, 2025
Speed Hack Mechanism Analysis and Countermeasures
June 18, 2025
Random
Ubisoft Confirms New First-Person GHOST RECON In Development, Game Is Set During the Naiman War
July 19, 2025

Apple's latest AirPods models are still at their lowest price ever - get them while the deal lasts
July 19, 2025
DELTA FORCE Hits 198K Peak Players On Steam Ahead Of PS5 And Xbox Launch
July 19, 2025

Quantum tech could break online security, warns India
July 19, 2025

Sberbank prepares to offer cryptocurrency custody services
July 19, 2025
Microsoft: Attackers Actively Compromising On-Prem SharePoint Customers
July 21, 2025

This split keyboard offers deep customization - if you're willing to go all in
July 19, 2025
BATTLEFIELD 6 Open Beta Has Been Confirmed, Here Is What We Know About It So Far
July 22, 2025
Why Top WORLD OF WARCRAFT Streamers Are Flocking To OLD SCHOOL RUNESCAPE And You Should Too
July 20, 2025
FORTNITE Leaks Tease At Bot Removal And 6 Player Squads
July 19, 2025
Most Views
How Games Detect GameGuardian
March 17, 2025
Explanation of Game Anti-Cheat Solutions
March 17, 2025
Cheat Engine Modifier Detection Solutions
March 18, 2025
Explanation of Unity Engine Encryption Solutions
March 17, 2025
How to Anti Hack in Client-Side Games
May 21, 2025
Cocos Engine Encryption Solution
April 8, 2025
How Games Anti-Debugging
April 15, 2025
Cloud Phone Detection Solution for Gaming
May 21, 2025
How Games Detect Frida
March 25, 2025
How Games Detect PlayCover
March 26, 2025