The call for submissions to present lectures, roundtables and panel sessions for the Game Developers Conference (GDC) 2014 is now open through Thursday, August 29. Organized by the UBM Tech Game Network, GDC 2014 is the game industry’s most comprehensive and longest running professionals-only event, where game developers converge for a week of learning, networking and inspiration. GDC 2014, the event’s 27th edition, will take place March 17th-21st, 2014 at the Moscone Convention Center in San Francisco, California. The GDC 2014 advisory board is looking for Main Conference submissions for the Audio, Business, Marketing & Management, Design, Production, Programming and Visual Arts tracks. Session proposals can be submitted via the official GDC website. GDC 2014 Summit submissions will open in early September. The GDC Main Conference advisory board, which includes game industry notables such as Square Enix’s Julien Merceron, PlayStation 4 lead architect Mark Cerny, Media Molecule’s Siobhan Reddy and Canabalt creator Adam Saltsman, is also very excited to welcome two new members to assist in content planning for the conference. Christina Coffin, founder of independent game development studio Light & Dark Arts, brings 19 years of experience in the game industry, during which she held programming and technical direction roles with a focus on rendering, optimization, and platform-specific low–level programming. She has worked on a diverse line-up of games, including Ultima Online, Midnight City II & III, Far Cry 2, Assassin’s Creed II, and Battlefield 3. During her time at DICE she developed and optimized the rendering systems for the Frostbite game engine. In 2011, she was awarded the Top Engineer award by the IGDA Women in Gaming Group. Chelsea Howe, Senior Game Designer at mobile game developer TinyCo, previously worked at Zynga, designing and analyzing features that touched tens of millions of people. She also held a position at SuperBetter Labs, where she researched positive emotion and social connection to make games more powerful, evocative, and meaningful. In addition to her role at TinyCo, Howe works with independent game developers such as Funomena and Kimochis. She also runs the San Francisco Global Game Jam and is an instructor at the California College of the Arts. In 2012, Howe received the Microsoft WIG Rising Star award and was named one of Fast Company’s 100 Most Creative People in Business. “Our continuing goal with the GDC is to be the nexus of game design creativity and innovation, bringing compelling and practical sessions to our attendees,” said Meggan Scavio, General Manager, Game Developers Conference Events. “The additions of the fantastic Christina Coffin and Chelsea Howe to the 2014 advisory board are particularly exciting, as both women bring deep experience designing and programming a wide variety of games, and they will ensure even greater diversity in GDC programming that reflects some of the fastest growing sectors of the industry, like social, mobile, and independent game development.” For more details on the submission process and to view the complete list of GDC 2014 Main Conference advisory board members, please visit the official GDC website. Gamasutra and GDC are sibling organizations under parent UBM Tech.
GDC 2014 adds board members, calls for talk submissions
July 22, 2013

Tags:
2013
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top

Unity Protection: Comprehensive Strategies for Securing Your Game
April 29, 2025

Game Anti-Repackaging: The Ultimate Protection for Developers and Publishers
April 29, 2025

Game SSL Pinning: A Vital Shield for Unreal Engine Cheat Protection
April 29, 2025

Roblox, Discord sued for 'facilitating the sexual exploitation' of a minor
April 29, 2025

Journey developer thatgamecompany to co-host game jam with $10,000 prize pool
April 28, 2025
Tags
Featured BlogsTop StoriesLayoffsBlogsCultureFeaturesGenerative AIGDC 2024Horror GamesUnityUbisoftValveStaff BlogOmdia | Game Industry AnalysisGame Developer EssentialsState of the Game Industry ReportGame Developer's 2024 Wrap-Up: Top Games Devs and TrendsGame Developer CollectiveDesignerAudioSpotlight SeriesDeep Divesunity encryption[Company] UnityArtist[Company] Xbox[Company] PlayStationCooking GamesAnti-modifierGame SecurityRootRoot detectionAssetbundle encryptionGodotCareer adviceQ&A'sGameGuardianModifierAnti-RootSignature verificationUnity Hardeningab package encryptioniOS resource encryptionCECheat EngineAnti-CrackingGame Anti-HackingAnti-Hacking
Recent

Unity Protection: Comprehensive Strategies for Securing Your Game
April 29, 2025

Game Anti-Repackaging: The Ultimate Protection for Developers and Publishers
April 29, 2025

Game SSL Pinning: A Vital Shield for Unreal Engine Cheat Protection
April 29, 2025

Roblox, Discord sued for 'facilitating the sexual exploitation' of a minor
April 29, 2025

Journey developer thatgamecompany to co-host game jam with $10,000 prize pool
April 28, 2025

Unreal Engine Protection: Ensuring Game Security and Preventing Cheating
April 27, 2025

JavaScript Protection in Gaming: Protecting Your Code from Reverse Engineering
April 27, 2025

Rooting Detection in Mobile Games: How Developers Protect Against Rooted Devices
April 27, 2025

How Anti-Tamper Technology Secures Your Game Against Hacks and Cheating
April 27, 2025

Exploring Memory Protection in Gaming: Key Techniques and Solutions
April 27, 2025
Popular

Report: Meta has laid off over 100 Reality Labs employees
April 25, 2025

IO Interactive co-founder launches new 'consensus'-driven studio
April 25, 2025

Tenderfoot Tactics developer pulls title from Xbox to support pro-Palestine boycott
April 25, 2025

Virtual Machine Detection in Gaming: Challenges and Solutions
April 24, 2025

Understanding Anti Debug: Essential Techniques for Game Security
April 24, 2025

Top 10 Game Anti-Hacking Strategies: How Developers Secure Fair Play
April 24, 2025

Game Code Obfuscation: Essential Techniques and Tools for Developers
April 24, 2025

Anti Decompile: The Ultimate Game Protection Strategy
April 24, 2025

App Shield: The Ultimate Solution for Mobile Game Protection
April 24, 2025

Top-Rated App Protect Solutions for Mobile Game Developers: Ensure Security and Fair Play
April 24, 2025
Random

App Shield: The Ultimate Solution for Mobile Game Protection
April 24, 2025

IO Interactive co-founder launches new 'consensus'-driven studio
April 25, 2025

Mastering Anti-Tampering for Mobile and PC Games: Techniques That Work
April 22, 2025

Journey developer thatgamecompany to co-host game jam with $10,000 prize pool
April 28, 2025

The Big Con developer Mighty Yell confirms layoffs
April 24, 2025

Hoby Darling named president of League of Legends developer Riot Games
April 22, 2025

Virtual Machine Detection in Gaming: Challenges and Solutions
April 24, 2025

GamesBeat spins off from VentureBeat to become 'niche independent publication'
April 22, 2025

Anti Decompile: The Ultimate Game Protection Strategy
April 24, 2025

Removal of Unity 6 from China 'not tied' to tariffs, says Unity
April 18, 2025
Most Views

Hoby Darling named president of League of Legends developer Riot Games
April 22, 2025

Blue Ocean Games launches $30 million investment fund to support 100 indies
April 22, 2025

GamesBeat spins off from VentureBeat to become 'niche independent publication'
April 22, 2025

Devolver cuts 40 percent of workforce at Reigns developer Nerial
April 22, 2025

Nintendo Switch 2 dodges tariff price increase, but accessories will experience 'price adjustments'
April 18, 2025

Mario Kart World features missions for the first time in 20 years
April 18, 2025

Removal of Unity 6 from China 'not tied' to tariffs, says Unity
April 18, 2025

Cocos Encryption: Advanced Game Protection Strategies for Cocos Engine Developers
April 17, 2025

UE Encryption: Safeguarding Unity Engine Games from Reverse Engineering
April 17, 2025

Multi-Platform Encryption: Securing Game Data Across Devices
April 17, 2025