In the wake of our announcement that game industry veteran Charles Cecil is coming to GDC Europe 2014 to deliver a postmortem on the classic adventure game Broken Sword, we're pleased to debut two more notable sessions for the major European game conference, which is being held in Germany this August. The event will include topics spanning AAA through mobile gaming and indie, both technical and business-focused. The pair of talks we're announcing today are focused on the evolving landscape of mobile game development, and they should include learnings for the entire community. Organized by UBM Tech Game Network, GDC Europe, now in its sixth year in Germany, will run Monday through Wednesday, August 11-13 at the Congress-Centrum Ost in Cologne, Germany, co-located with Europe's biggest video game trade and public show gamescom. Epic Games' Niklas Smedberg will be there delivering a talk about the future of engine technology, "Next-Generation Mobile GPUs and Rendering Techniques", that should provide plenty of interesting insight for graphics programmers and any developer interested in better understanding the new Unreal Engine 4. Smedberg -- a senior Unreal Engine programmer -- seeks to help elucidate how next-generation mobile graphics hardware works and how the Unreal Engine 4 rendering pipeline is implemented for mobile devices, so this session offers a detailed analysis of next-generation mobile graphics hardware and points out special caveats and opportunities that are specific to mobile. Smedberg also hopes to provide an in-depth explanation of advanced rendering techniques that were previously only considered for high-end PCs or dedicated gaming consoles, but which have now been brought over to mobile devices in Unreal Engine 4 in an effort to help you make your next project look that much better. If you're not confident that next project is living up to your team's expectations, consider checking out "The Art of Killing Games" at GDC Europe 2014. This talk from Wooga's Adam Telfer will shed some light on how the studio designed their hit filter -- an interesting development technique that drives teams to continuously review all projects and weed out the ones that don't live up to high expectations in terms of gameplay, retention or monetization. Telfer hopes to give producers and managers some ideas about how to climb to the top of the app stores and offer tips on communicating efficiently, failing fast and getting the most out of your "failure" games. Of course, these are just some of the many exciting sessions that will be announced for GDC Europe 2014 in the coming weeks - with a list of announced talks now available, and early birds can register for GDC Europe 2014 by July 16 to save 200 euros on an All Access Pass. In addition, this year marks the GDC Europe debut of the Student Pass, a more affordable alternative to the All Access Pass created specifically for qualified students interested in learning and networking at GDC Europe 2014 - as well as the return of the Indie Games Summit pass. All GDC Europe passes also allow visitors to attend Gamescom from Wednesday to Friday. For more information, please visit the GDC Europe website. Gamasutra and GDC are sibling organizations under parent UBM Tech
GDC Europe 2014 reveals new talks from Epic Games and Wooga
July 3, 2014
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top
Nintendo Switch 2 dodges tariff price increase, but accessories will experience 'price adjustments'
April 18, 2025
Mario Kart World features missions for the first time in 20 years
April 18, 2025
Removal of Unity 6 from China 'not tied' to tariffs, says Unity
April 18, 2025
Cocos Encryption: Advanced Game Protection Strategies for Cocos Engine Developers
April 17, 2025
UE Encryption: Safeguarding Unity Engine Games from Reverse Engineering
April 17, 2025
Recent
Nintendo Switch 2 dodges tariff price increase, but accessories will experience 'price adjustments'
April 18, 2025
Mario Kart World features missions for the first time in 20 years
April 18, 2025
Removal of Unity 6 from China 'not tied' to tariffs, says Unity
April 18, 2025
Cocos Encryption: Advanced Game Protection Strategies for Cocos Engine Developers
April 17, 2025
UE Encryption: Safeguarding Unity Engine Games from Reverse Engineering
April 17, 2025
Multi-Platform Encryption: Securing Game Data Across Devices
April 17, 2025
H5 Games Encryption: Securing HTML5 Game Content in the Modern Era
April 17, 2025
Dwarf Fortress has topped 1 million sales on Steam
April 17, 2025
Frostpunk 2 nears 600,000 sales after 'tough' year for developer 11 Bit Studios
April 17, 2025
Former Arkane Austin VR lead opens new studio with backing from Meta
April 17, 2025
Popular
SO File Encryption: A Crucial Solution for Game Security
April 16, 2025
Panic has paid out over $1 million to Playdate developers on Catalog
April 16, 2025
A Minecraft Movie has grossed $550 million globally in under two weeks
April 16, 2025
'A vicious cycle:' Translator unions call out Keywords for lowballing contract workers
April 16, 2025
Resource Encryption in Cocos Engine Games: Strategies and Solutions
April 15, 2025
PAK Resource Encryption: Enhancing Asset Security in Unreal Engine Games
April 15, 2025
Native Library Hardening: Securing Game Engines Against Code Injection and Reverse Engineering
April 15, 2025
How Balatro publisher Playstack delivered a marketing masterclass
April 15, 2025
Ubisoft open-sources color blindness accessibility tool Chroma
April 15, 2025
Niantic is laying off 68 employees after selling its game business for $3.5 billion
April 15, 2025
Random
Saber Interactive CEO donates $5 million for game industry institute at University of Texas
April 12, 2025
Top Benefits of DLL Files Encryption for Ultimate Game Protection
April 10, 2025
JS Script Encryption: Ultimate Protection for Cocos Engine Games
April 14, 2025
Game Lua Script Encryption: Ultimate Protection Guide for Developers
April 10, 2025
Game Lua Encryption: Safeguarding Your Game Scripts
April 9, 2025
Why Python Script Encryption Is Critical for Modern Game Protection
April 10, 2025
IL2CPP Encryption: Safeguarding Unity Game Code from Reverse Engineering
April 14, 2025
A Minecraft Movie has grossed $550 million globally in under two weeks
April 16, 2025
PAK Resource Encryption: Enhancing Asset Security in Unreal Engine Games
April 15, 2025
Ubisoft tells The Crew players they never actually owned the game
April 10, 2025
Most Views
AssetBundle Encryption: Powerful Unity Asset Protection Strategy
April 10, 2025
Why Python Script Encryption Is Critical for Modern Game Protection
April 10, 2025
Enhancing Game Security with C Code Encryption
April 10, 2025
Game Lua Script Encryption: Ultimate Protection Guide for Developers
April 10, 2025
Unreal Engine Encryption: Safeguarding Game Assets and Communications
April 10, 2025
Ubisoft tells The Crew players they never actually owned the game
April 10, 2025
Industry veterans establish Onibi to create the 'most accessible UGC open world' ever
April 10, 2025
Game Lua Encryption: Safeguarding Your Game Scripts
April 9, 2025
Game Code Encryption: How to Protect Your Game from Reverse Engineering
April 9, 2025
Anti-Cheat FAQ: Best Anti-Cheat in Game for Ultimate Fair Play
April 9, 2025