Get a job: Rockstar Games is hiring a Facial Animator

April 22, 2019
Get a job: Rockstar Games is hiring a Facial Animator
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Here is just one of the many, many positions being advertised right now.

Facial Animator, Rockstar Games

Location: Edinburgh, Scotland

At Rockstar Games, we create the games we would want to play ourselves.

A career at Rockstar is about being part of a team working on some of the most creatively rewarding, large-scale projects to be found in any entertainment medium. You would be welcomed to a friendly, inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

Rockstar Games is on the lookout for a talented Animator who possesses a passion for facial animation. This is a full-time permanent position based out of Rockstar’s unique game development studio in the heart of Edinburgh.

WHAT WE DO

  • We create facial animations for all characters and animals appearing in cinematic and gameplay sequences in our games

  • We enhance face performances adding emphasis to key face shapes and movements to help create compelling and realistic characters.

  • We review face animations and implement feedback from lead reviews.

  • We work collaboratively with the global animation, code and design teams to problem solve and implement face performances across all characters in our games.

RESPONSIBILITIES

  • Create visually stunning 3D facial animations.

  • Work closely with the team to create balanced solutions to any related technical and aesthetic issues.

  • Animate natural and expressive motion to create realistic, fluid facial animations.

  • Implement, troubleshoot and debug animation systems.

  • Help improve animation pipelines.

QUALIFICATIONS

  • Bachelor’s Degree in Animation or similar from a competitive program.

  • Production experience on current generation console and/or PC.

  • Minimum 3 years of experience in animation for cutscene, cinematic or equivalent.

  • Hand key facial animation experience required.

  • Outstanding demo reel demonstrating good understanding of animation principles with a focus on high quality facial animation.

SKILLS

  • Advanced knowledge in one of: 3D Studio Max, MotionBuilder, or equivalent 3D program.

  • Exceptional skill in animating human and animal faces.

  • Strong interpersonal and communication skills and ability to work closely with Artists, Designers and Programmers.

  • Excellent problem-solving skills and ability to work in a self-directed manner and make timely, well-thought out decisions.

  • Strong understanding of development issues involved in getting animations into a game.

  • Positive, solution-oriented individual with a passion for game development.</

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