How Uncharted 4 was made accessible to more players

May 19, 2016
protect

"I think video games, for a lot of people, are often about being able to do things that you wouldn't normally be able to do — experience great adventures. And so when you find that there are some people who can't enjoy those things, it's kind of crushing."

- Kevin Keeker, principal user experience researcher at PlayStation

Uncharted 4: A Thief's End has a high number of accessibility options for a triple-A game, and a new story over at Polygon helps explain exactly why.

It turns out it goes back to a sequence late in Uncharted 2 that a disabled man couldn't beat -- which inspired him to start a website that rates games for accessibility.

We have some resources that can help you make your games accessible, too: This article suggests across-the-board improvements, with examples; this article offers discussions of the issues surrounding accessbility, and solutions developers undertook. 

Tags:

No tags.

JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.

Read More>>