Author: by Staff
In Gamasutra's latest feature, new Flash developer Tim Cooper argues that while making a profit off of his studio's first game was next to impossible, it opened doors and was ultimately worthwhile. Like many first-time developers, Cooper began without adequate planning, revisiting decisions later in development after it became clear from user testing that his game was flawed. Further changes came thanks to one of his collaborators, who provided the game's art: "I wanted it to look a little out of the ordinary, and take advantage of [artist] Phil's illustration style, so at some point (I can't remember where the idea came from) the decision was made to replace the people with monsters and the 'regular' ingredients with the kinds of things I would expect those monsters to eat. The name Beastie Burgers followed shortly afterwards." Following his nose led Cooper to create a game he was satisfied with, but one that was difficult to monetize. "In the end, when we did agree to a deal, I was a bit disappointed by the process," writes Cooper of his experiences with Flash Game License. The team also put the game on Facebook, with poor results: "We added various Facebook hooks throughout the game and plonked it on there. We also put some Mochi ads in at the beginning to see how that would work out. Again, the results were a little disappointing." However, Cooper is confident it was worthwhile. "Of course, on paper it looks like a financial disaster, but that isn't the point," he writes. "We currently have six separate game projects either in development or booked in to start in the coming months, so in that respect alone I can honestly say it was worth the time and expense it took to get it built. My main regret is that we didn't start and complete it sooner." To find out what other lessons the Cooper learned from building the game, and how the title fared from a revenue perspective, read today's Gamasutra feature, Going Games: From Web Development To Game Studio In One Project -- live now at Gamasutra.
In Flash, Monetizing Tough, But Building Your Portfolio Worthwhile
Feb. 2, 2011

Tags:
2011
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top

This Motorola foldable is on sale for $100 off - here's why I recommend it over most slab phones
Aug. 9, 2025

The best Linux distros for beginners in 2025 make switching from MacOS or Windows so easy
Aug. 9, 2025

I answered the million-dollar question about buying laptops - here's the ultimate guide
Aug. 9, 2025

3 portable power stations I travel everywhere with (and how they differ)
Aug. 9, 2025

I tried Lenovo's new rollable ThinkBook and can't go back to regular-sized screens
Aug. 9, 2025
Recent

This Motorola foldable is on sale for $100 off - here's why I recommend it over most slab phones
Aug. 9, 2025

The best Linux distros for beginners in 2025 make switching from MacOS or Windows so easy
Aug. 9, 2025

I answered the million-dollar question about buying laptops - here's the ultimate guide
Aug. 9, 2025

3 portable power stations I travel everywhere with (and how they differ)
Aug. 9, 2025

I tried Lenovo's new rollable ThinkBook and can't go back to regular-sized screens
Aug. 9, 2025

5 iOS 26 features that made updating my iPhone worthwhile (and how to try them)
Aug. 9, 2025

Healthcare cybersecurity failures put patient safety at risk, Modat warns
Aug. 9, 2025

France telecom exposes millions of customer records
Aug. 9, 2025

GPT-5 launch sparks backlash as OpenAI removes ChatGPT model choice
Aug. 9, 2025

Patch Notes #17: Raven workers secure union contract, VGHF acquires Computer Entertainer, and Ziff Davis makes layoffs after bumper quarter
Aug. 8, 2025
Blog

Unreal Engine Game Protection Solution
Aug. 8, 2025

How games detect speed-hack cheats
Aug. 6, 2025

JikGuard game protection supports Google Play's 16 KB page-size compatibility requirement
Aug. 1, 2025

JikGuard game protection supports Steam Deck
July 30, 2025

Security Risk Analysis for Racing Games
July 28, 2025

Are there hacks that increase gacha pull rates?
July 24, 2025

VMOS Open-Source: New Threat to Game Security
July 18, 2025

How Games Detect Black and Gray Studio
July 15, 2025

How Games Detect iOS Jailbreaks
July 11, 2025

FPS Game Anti-Cheat Solution
July 9, 2025
Random

How Google's Genie 3 could change AI video - and let you build your own interactive worlds
Aug. 8, 2025

My biggest regret after updating my iPhone to iOS 26 (and how to fix it)
Aug. 8, 2025

Avalanche Studios halts active development on Xbox console exclusive Contraband
Aug. 8, 2025

8 settings to change on your Google Pixel phone for significantly better battery life
Aug. 8, 2025

Can GPT-5 fix Apple Intelligence? We're about to find out
Aug. 8, 2025

Thailand ends 9-month outflow streak as Asia stocks rally
Aug. 8, 2025

Android phone feeling slow? How I changed one setting to instantly double the speed
Aug. 8, 2025

This $200 Android phone beats competing Motorola and Samsung models in a unique way
Aug. 8, 2025

Have stock questions? Google Finance tests new AI chatbot
Aug. 8, 2025

5 ways business leaders can transform workplace culture - and it starts by listening
Aug. 8, 2025
Most Views

How Games Detect GameGuardian
March 17, 2025

Explanation of Game Anti-Cheat Solutions
March 17, 2025

Cheat Engine Modifier Detection Solutions
March 18, 2025

Explanation of Unity Engine Encryption Solutions
March 17, 2025

How to Anti Hack in Client-Side Games
May 21, 2025

Cocos Engine Encryption Solution
April 8, 2025

How Games Anti-Debugging
April 15, 2025

Cloud Phone Detection Solution for Gaming
May 21, 2025

How Games Detect Frida
March 25, 2025

How Games Detect PlayCover
March 26, 2025