Kliuless #44: The Dark Side of the Video Game Industry

Aug. 12, 2019
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Kliuless? Gaming Industry ICYMI #44

Hi, my name is Kenny Liu, and each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.

See more or subscribe at: https://tinyletter.com/kliuless

The Dark Side of the Video Game Industry

  • Hasan Minhaj's Patriot Act recently aired "The Dark Side of the Video Game Industry," in which crunch dominates much of the discussion 

  • While I agree that crunch is a prevalent issue in our industry, unfortunately I am less optimistic about unionization being the "silver bullet" solution to this hairy problem

  • Continuously improving hardware and software tools will make game development an increasingly accessible profession to anyone in the world no matter the discipline: art, design, engineering, etc.

  • Moreover, for years already game companies have contracted ever-increasing work abroad, and these outside developers have shown they are capable of evolving beyond just work-for-hire projects to innovate and self-develop their own successful titles as well

  • As distributed development becomes easier and international boundaries blur, unions will inherently wield less power as their influence likely will be confined by what they would only be able to enforce locally

Revenue Strategy & Growth

Streaming

  • Twitch launches beta for all-in-one streaming app Twitch Studio

  • Discord is launching in-server streaming later this month with new 'Go Live' feature  

  • Ninja off to strong start on Mixer, racking up 1mm free subscriptions since last week's deal announcement

Design

XR: AR / MR / VR

  • Apple lists AR/VR jobs, reportedly taps executive who finalizes products

  • Sony wins 30% of VR hardware revenues as demand fades for cheap headsets

    • Related: 29% of XRDC devs working on Oculus Rift projects, 24% on Quest, and 24% on HTC Vive

Asia

  • Tencent, Nintendo to localize Switch games for China

  • Tencent launches its cloud services on WeGame in China

    • Related: Tencent eyes Southeast Asia for cloud gaming platform, suggesting "that Southeast Asia is a better testing ground than China because of China’s strict regulations on media content"

  • NetEase targets Tencent with $725mm e-sports stadium in Shanghai

  • Huawei outsells smartphone rivals in China, tightens market grip amid U.S. spat

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