Kliuless? Gaming Industry Insights #58
Hi, my name is Kenny Liu, and each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.
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Revenue Strategy
More reasons why mobile gaming companies use fake ads
Player spending in Grand Theft Auto Online jumped 23% following casino update
Creative
How Magic: The Gathering card sets are designed
How Death Stranding's unidentifiable score was created
Star Wars + Fortnite event brings Jedi: Fallen Order to Epic’s shooter
World of Warcraft: Shadowlands interview — Fixing Battle for Azeroth’s biggest problems
Cross-Platform / Multi-Platform
Google Stadia's launch lineup includes 12 games
Related: Google plans to roll out Stadia features weekly after a barebones Nov. 19 launch
Xbox Game Pass gets flood of new games, EA Access, and more
Path of Exile 2 (and PoE Mobile) announced at ExileCon
PC / Console
Tencent wants to make console games with Nintendo IP to boost US and Europe presence
Tencent grabs 10 percent stake in UK game company Sumo Group
Prey developer Human Head shuts down; Bethesda hires team to open new studio
XR: AR / MR / VR
Flavourworks raises £3m to expand Touch Video platform
"This is the first time a game lets you reach out and touch a real, live-action world and have this world react to you in a meaningful way"
Bloomberg: Apple Plans Standalone AR and VR Gaming Headset by 2022 and Glasses Later
Cerberus Interactive acquires Tastebud, hoping to incentivize IRL purchases in its location-based title Atlas Empires
NYT: How Virtual Reality is Augmenting Realty (sic)
Esports
Artist Capital Management raises $100 million fund to invest in esports
Value investor Joel Greenblatt says Vindex could solve a key hurdle in esports’ growth
​[KL: Interesting to see one of my personal investor idols jump into the esports foray]
Immortals Gaming Club sells its Houston Outlaws Overwatch