Latest ELDEN RING NIGHTREIGN Patch 1.01.1 Adds Buffs For Solo Players, More Rewards At Shop

June 3, 2025
Latest ELDEN RING NIGHTREIGN Patch 1.01.1 Adds Buffs For Solo Players, More Rewards At Shop

FromSoftware has released patch 1.01.1 for Elden Ring: Nightreign, its newest spin-off set in the dark and brutal world of the Lands Between. Released on May 30, the game is already proving to be a commercial hit, selling over 2 million copies on its first day across PS4, PS5, Xbox One, Xbox Series X/S, and PC.

Despite the strong launch, Nightreign has seen some early fan criticism, especially regarding multiplayer limitations. Many players were surprised to find that the game only supports three-player co-op, with no option for two-player duos. FromSoftware has acknowledged this oversight and hinted that a new game mode supporting duos may arrive in a future update.

Patch Highlights: More Relics, Solo Player Buffs, and Bug Fixes

The June 2 update brings a variety of balance changes and bug fixes designed to improve both solo and co-op play. One of the biggest updates is that players who reach Day 3 during an expedition will now receive increased high-rarity relic rewards, a welcome change for players pushing through longer runs.

Another reward buff applies to the Small Jar Bazaar, a key shopping hub in Nightreign. When purchasing Scenic Flat stones, players will now have a higher chance of acquiring high-rarity relics, making in-game progression more rewarding.

  • Solo players, in particular, will benefit from two big changes:
  • Increased rune drops when playing alone, helping single-player users level up faster before facing off against the game’s notoriously challenging bosses.

Automatic Revival Upon Defeat has been added for solo expeditions. This mechanic gives players a one-time revive per night boss encounter, reducing frustration and adding a safety net during difficult fights.

For those who are wanting to read the full patch notes, they will be at the bottom of this article.

Nightreign Guides

For the players looking to get the most out of their gameplay and time, or are just simply struggling with some of the beginner parts of the game, we have a few guides written by the members of the site for you to read! Check them out down here:

ELDEN RING NIGHTREIGN: How To Unlock The Duchess Class

ELDEN RING NIGHTREIGN: How To Unlock The Revenant Class

ELDEN RING NIGHTREIGN: How To Level Up Fast Before The Nightboss Arrives

Modding and the Future of Nightreign

The patch also arrives alongside a growing modding scene. One fan-created mod improves level scaling for solo players, we also wrote an article about a mod that allows for duo player co-op instead of trios or solo. With all of this modding comes a warning: modding while online can result in bans. Anyone experimenting with unofficial tweaks should do so in offline mode to avoid penalties.

Full 1.01.1 Patch Notes

Single Player Mode-exclusive adjustments

  • The effect "Automatic Revival Upon Defeat", which allows revival once per night boss battle, has been added to solo expeditions.
  • The amount of runes gained has been increased for solo expeditions.
  • General balance adjustments
  • Increased the number of high-rarity Relics that can be obtained as a reward when reaching Day 3 during Expeditions.
  • Increased the probability of obtaining high-rarity Relics from Scenic Flat stones purchased at the Small Jar Bazaar.
ELDEN RING: NIGHTREIGN - Tips And Tricks For Surviving Each Night
Related:

ELDEN RING: NIGHTREIGN - Tips And Tricks For Surviving Each Night

Bug Fixes

  • Adjusted camera behavior when activating the Guardian's Ultimate Art, “Wings of Salvation.”
  • Fixed a bug in the Duchess's Character Skill “Restage” where Status Ailments would not trigger when built up from other players' attacks.
  • Fixed a bug where some attacks of Raider with Greataxe and Great Hammer weapon types had higher damage than intended.
  • Fixed a bug where some “Those Who Live in Death “ enemies would revive when defeated with the “Sacred Blade” skill.
  • Fixed a bug where the “Bleeding” Status Ailment would not build up when the Skill “Bloody Slash” hit an enemy.
  • Fixed a bug where the “Ghostflame Ignition” attack would not occur under certain circumstances.
  • Fixed a bug where the status ailment “Frostbite” would not build up when the light wave released by a strong attack hit an enemy while the “Moonlight Greatsword” skill was active.
  • Fixed a bug where the speed of arrows fired with the “Mighty Shot” and “Enchanted Shot” skills was slower than expected.
  • Fixed a bug where the attack range of the magic spell “Rock Sling” was longer than expected when using it with a staff equipped in the left hand.
  • Fixed a bug where the effect of reducing the maximum HP of enemies when the incantation “Black Blade” hit them was not activated.
  • Fixed a bug where the Passive Effect "Successive Attacks Negate Damage" would stack when successive attacks were made while the Effect was active.
  • Fixed a bug where some Passive Effects were not displaying their effects at the correct values.
  • Fixed a bug where the Relic Special Effect “[Guardian] Become the target of enemy aggression when ability is activated” would not activate under certain situations.
  • Fixed a bug where certain effects were not being applied to Relics obtained from Expedition Rewards or purchased from the Small Jar Bazaar.
  • Fixed a bug where items that could be obtained upon completing a Remembrance in the Remembrance world when the scenario conditions were met could not be obtained when changing characters and concluding a Remembrance.
  • Fixed bugs in the behavior and specifications of certain attacks and actions of specific enemies.
  • Fixed a bug that caused the game to become unstable under certain conditions during battles with specific enemies.
  • Fixed a bug in the graphics rendering during battles with specific enemies.
  • Fixed some incorrect information in the staff credits.
  • Fixed some text.
  • Fixed a bug where some sound effects were not playing correctly.
  • Fixed a bug where the “Exit Remembrance” effect was not displayed during a “Wylder” Remembrance on some platforms.
  • Fixed a bug where the HUD was not displayed on some platforms.
  • Fixed a bug where the game would crash under certain circumstances on some platforms.
  • Fixed a bug where Expeditions and reconnecting to sessions would fail under certain circumstances on some platforms.
  • Fixed a bug where background music would not play properly under certain circumstances on some platforms.

Steam-only adjustments

  • Fixed a bug where some graphics were not rendered correctly when “Low” was selected in “Quality Settings” under “Graphics.”
  • Fixed a bug where the Climb up action sometimes failed when using the keyboard.
  • Fixed a bug where the Climb up action was difficult to perform when using a gamepad.
  • The version number of this update shown at the lower right corner of the Title Screen will be as follows:

App Ver. 1.01.1

Regulation Ver 1.01.2

In PS4, PS5, Xbox One and Xbox Series X|S versions, Regulation files can be downloaded by logging in to the server.

If the Regulation Ver. listed in the lower right corner of the title screen is not 1.01.2, please select LOGIN and apply the latest regulation before enjoying the game.

Online play requires the player to apply this update.

After downloading the update file, please restart the game and apply the update.

With DLC content on the horizon, a growing player base, and more updates in the pipeline, Elden Ring Nightreign appears to have a bright future. FromSoftware’s rapid response to feedback and steady patch support shows a continued commitment to refining the experience.

What are your thoughts on the update? Have you been enjoying Nightreign so far? Let us know how you are liking it in the comments!

As always, stay tuned to JikGuard.com for all your video game news and content!

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