Layers of Fears will be using Unreal Engine 5, Ray Tracing & Lumen

June 10, 2022
Layers of Fears will be using Unreal Engine 5, Ray Tracing & Lumen

In September 2021, we shared the first in-engine trailer of a new Layers of Fear game. And today, Bloober Team has officially announced this project. Moreover, the team released a new trailer that you can find below.

Layers of Fears is a first-person psychedelic horror chronicle focused on tense exploration and immersive storytelling. Bloober Team claims that it has built the game upon the foundations of Layers of Fear, LOF: Inheritance, and Layers of Fear 2.

Created with the cutting-edge Unreal Engine 5 technology, the game will support Ray Tracing, and will make use of the Lumen system. Moreover, it will support HDR effect and 4K resolutions.

Bloober Team also claims that Layers of Fears will be the complete, definitive and at the same time unpredictable way to discover the stories of artists enslaved by their obsessions.

Below you can find the new trailer, as well as some new screenshots from it.

Enjoy!

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