Marvel’s Guardians of the Galaxy will support Ray Tracing and NVIDIA DLSS

Aug. 24, 2021
Marvel’s Guardians of the Galaxy will support Ray Tracing and NVIDIA DLSS

NVIDIA has announced that Marvel’s Guardians of the Galaxy will officially support Ray Tracing and the DLSS tech on PC. According to the green team, the game will only feature ray-traced reflections. So don’t expect any RT global illumination, shadows, or ambient occlusion.

Olivier Proulx, Senior Producer at Eidos-Montreal, said:

“Marvel’s Guardians of the Galaxy combines original storytelling and electrifying single-player gameplay with an edgy aesthetic. With the addition of ray tracing and NVIDIA DLSS, PC players will enjoy this stunning universe’s visuals with even higher performance.”

Marvel’s Guardians of the Galaxy will be a third-person action-adventure single-player game. Moreover, and according to its developers, it won’t have a DLC or micro-transactions.

The game will release on October 26th and will be using the Denuvo anti-tamper tech.

JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.

Explore Features>>