Mere weeks before GDC Europe 2013, organizers review several key, next-gen and other game hardware talks scheduled for the event, including AMD on powering the graphics for PS4 and Xbox One; Sony on PlayStation 4's shading language; an HD Oculus Rift VR talk and expo floor demo; and Nintendo on Unity, HTML, and JavaScript tools. GDC Europe will take place Monday through Wednesday, August 19th-21st at the Cologne Congress-Centrum Ost in Cologne, Germany -- just ahead of (and co-located with) the massive 275,000 person Gamescom event, with all GDC Europe passes also guaranteeing entrance to Gamescom. In the Oculus VR session 'Virtual Reality Gaming and Game Development', founder Palmer Luckey and VP of product Nate Mitchell will speak about the challenges virtual reality presents for game devs, why VR will change the way games are played, and what VR means for the industry. In addition, the company's product - the HD Oculus Rift VR headset - is currently planned to be playable in a booth on the GDC Europe show floor on Monday and Tuesday, August 19th and 20th, giving attendees the chance to check out the latest demonstrations on the unique hardware. In another emerging hardware talk, Sony's Chris Ho and Richard Stenson are stepping up to present 'PlayStation Shading Language for PS4', a talk that will discuss PlayStation Shading Language, which "enables a degree of cross-compatibility with the PC, but extends far into specific PlayStation 4 hardware extensions that truly unlock features of the PS4 GPU in ways not seen before in this class of modern graphics hardware." For a detailed discussion of the power behind game visuals of the future, AMD developer relations manager Layla Mah's 'Powering the Next Generation of Graphics: The AMD GCN [Graphics Core Next] Architecture' is an extremely useful session. Mah plans to go into low-level detail about the GCN architecture's compute and functional units' capabilities; considering AMD's technology will power the PS4 and Xbox One, this talk should be fascinating for graphics engineers wanting to know how to take advantage of next-generation consoles. Elsewhere, in the first of Nintendo of Europe's (NOE) two vendor-presented sessions on developing for their own game hardware, 'Nintendo Wii U Application Development with HTML and JavaScript,' NOE's own Svyetoslav Pidgornyy and Martin Buchholz "will introduce a new way of rapidly developing Wii U applications that takes full advantage of unique Wii U features while reducing development times significantly." The second vendor session, 'Unity, Wii U and You,' will feature NOE senior software engineer James Steele and Unity core team developer Wayne Johnson, presenting "everything from technical advantages of using Unity to develop your Wii U titles, to the process of getting your title published on the Wii U." Attendees can plan ahead for these and the other 80-plus lectures using the online schedule builder, and they can also browse the companies which will appear in the GDC Europe Expo using the current floor plan. Online registration for GDC Europe is still available, with individual savings for VIP and All Access Passes compared to onsite prices. Group admission discounts are also available. For all the latest news on GDC Europe, subscribe for updates via Facebook, Twitter, or RSS. Gamasutra and GDC are sibling organizations under parent UBM Tech.
Next-gen hardware talks from Sony, AMD, Oculus headed to GDC Europe 2013
July 25, 2013

Tags:
event-gdc
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top

Unity Protection: Comprehensive Strategies for Securing Your Game
April 29, 2025

Game Anti-Repackaging: The Ultimate Protection for Developers and Publishers
April 29, 2025

Game SSL Pinning: A Vital Shield for Unreal Engine Cheat Protection
April 29, 2025

Roblox, Discord sued for 'facilitating the sexual exploitation' of a minor
April 29, 2025

Journey developer thatgamecompany to co-host game jam with $10,000 prize pool
April 28, 2025
Tags
Featured BlogsTop StoriesLayoffsBlogsCultureFeaturesGenerative AIGDC 2024Horror GamesUnityUbisoftValveStaff BlogOmdia | Game Industry AnalysisGame Developer EssentialsState of the Game Industry ReportGame Developer's 2024 Wrap-Up: Top Games Devs and TrendsGame Developer CollectiveDesignerAudioSpotlight SeriesDeep Divesunity encryption[Company] UnityArtist[Company] Xbox[Company] PlayStationCooking GamesAnti-modifierGame SecurityRootRoot detectionAssetbundle encryptionGodotCareer adviceQ&A'sGameGuardianModifierAnti-RootSignature verificationUnity Hardeningab package encryptioniOS resource encryptionCECheat EngineAnti-CrackingGame Anti-HackingAnti-Hacking
Recent

Unity Protection: Comprehensive Strategies for Securing Your Game
April 29, 2025

Game Anti-Repackaging: The Ultimate Protection for Developers and Publishers
April 29, 2025

Game SSL Pinning: A Vital Shield for Unreal Engine Cheat Protection
April 29, 2025

Roblox, Discord sued for 'facilitating the sexual exploitation' of a minor
April 29, 2025

Journey developer thatgamecompany to co-host game jam with $10,000 prize pool
April 28, 2025

Unreal Engine Protection: Ensuring Game Security and Preventing Cheating
April 27, 2025

JavaScript Protection in Gaming: Protecting Your Code from Reverse Engineering
April 27, 2025

Rooting Detection in Mobile Games: How Developers Protect Against Rooted Devices
April 27, 2025

How Anti-Tamper Technology Secures Your Game Against Hacks and Cheating
April 27, 2025

Exploring Memory Protection in Gaming: Key Techniques and Solutions
April 27, 2025
Popular

Report: Meta has laid off over 100 Reality Labs employees
April 25, 2025

IO Interactive co-founder launches new 'consensus'-driven studio
April 25, 2025

Tenderfoot Tactics developer pulls title from Xbox to support pro-Palestine boycott
April 25, 2025

Virtual Machine Detection in Gaming: Challenges and Solutions
April 24, 2025

Understanding Anti Debug: Essential Techniques for Game Security
April 24, 2025

Top 10 Game Anti-Hacking Strategies: How Developers Secure Fair Play
April 24, 2025

Game Code Obfuscation: Essential Techniques and Tools for Developers
April 24, 2025

Anti Decompile: The Ultimate Game Protection Strategy
April 24, 2025

App Shield: The Ultimate Solution for Mobile Game Protection
April 24, 2025

Top-Rated App Protect Solutions for Mobile Game Developers: Ensure Security and Fair Play
April 24, 2025
Random

App Shield: The Ultimate Solution for Mobile Game Protection
April 24, 2025

IO Interactive co-founder launches new 'consensus'-driven studio
April 25, 2025

Mastering Anti-Tampering for Mobile and PC Games: Techniques That Work
April 22, 2025

Journey developer thatgamecompany to co-host game jam with $10,000 prize pool
April 28, 2025

The Big Con developer Mighty Yell confirms layoffs
April 24, 2025

Hoby Darling named president of League of Legends developer Riot Games
April 22, 2025

Virtual Machine Detection in Gaming: Challenges and Solutions
April 24, 2025

GamesBeat spins off from VentureBeat to become 'niche independent publication'
April 22, 2025

Anti Decompile: The Ultimate Game Protection Strategy
April 24, 2025

Removal of Unity 6 from China 'not tied' to tariffs, says Unity
April 18, 2025
Most Views

Hoby Darling named president of League of Legends developer Riot Games
April 22, 2025

Blue Ocean Games launches $30 million investment fund to support 100 indies
April 22, 2025

GamesBeat spins off from VentureBeat to become 'niche independent publication'
April 22, 2025

Devolver cuts 40 percent of workforce at Reigns developer Nerial
April 22, 2025

Nintendo Switch 2 dodges tariff price increase, but accessories will experience 'price adjustments'
April 18, 2025

Mario Kart World features missions for the first time in 20 years
April 18, 2025

Removal of Unity 6 from China 'not tied' to tariffs, says Unity
April 18, 2025

Cocos Encryption: Advanced Game Protection Strategies for Cocos Engine Developers
April 17, 2025

UE Encryption: Safeguarding Unity Engine Games from Reverse Engineering
April 17, 2025

Multi-Platform Encryption: Securing Game Data Across Devices
April 17, 2025