Author: by Staff
With less than 24 hours left until early registration for October's GDC Online show in Austin, Texas, ends at Midnight EST on September 1, event organizers have chosen to reveal a handful of new Main Conference talks, and detail the numerous other speakers, tutorials, and events present at the show. Adding to the show's Production track, Gazillion Entertainment's VP of publishing, Dan Fiden, will host "5 Things Core Designers Should Learn from Social Games," a lecture that will detail the growing influence of social online titles on the industry at large. In the Business & Marketing track, Daniel Block of EVE Online developer CCP will discuss the perils of interrupting marketing for an online game in "What Happens When You Stop Marketing Your MMO?" The final new session this week is a Design track lecture from industry veteran (Marvel Super Hero Squad) Nikolaus Davidson, who will explore the psychology of spending money in games in "Why We Buy: A Game Designer's Guide To Transactions." These lectures join a host of other notable talks within the show's main conference, which includes tracks spanning Business & Marketing, Customer Experience, Design, Production, and Programming, as well as a sponsored track on Monetization. These recently-announced sessions within the Main Conference include Design-focused talks from Riot Games, Loot Drop, and Playdom, CCP and Zynga on designing and managing online games, a look at EA2D/BioWare San Francisco's Dragon Age Legends and Rovio's mega-hit Angry Birds, and much more. In addition to these Main Conference sessions, PopCap co-founder John Vechey will host a keynote at the event titled, "Playing Well With Others - How PopCap Creates Compelling Social Game Experiences," a talk that will provide an inside look at how mobile and social games have influenced the design philosophy of the extremely successful casual game studio. Alongside the other numerous Main Conference sessions, Blizzard Entertainment will host a full-day series of lectures from the studio's writers and story developers, "the creative minds behind Diablo, StarCraft, and Warcraft," focusing on various elements of the company's hit franchises. Google and Unity Technologies will also host their own all-day sponsored events, offering tutorials, presentations, and workshops to help developers better understand their tools and services. Outside of the Main Conference, GDC Online will offer three specialized Summits, including the Smartphone & Tablet Games Summit, the GDC Virtual Items Summit, and the ever-popular Game Narrative Summit. Now in its sixth year, the Game Narrative Summit - formerly the Game Writers Conference - will powerhouse suite of talks from some of the industry's most notable writers and professionals. Thus far, the Game Narrative Summit has revealed talks on the branching narrative in Deus Ex: Human Revolution, how to build a transmedia IP, the educational benefits of ARGs, as well as roundtables and sessions from notable studios including Valve, BioWare, and Telltale Games. For the full list of Main Conference and Summit talks announced so-far, with over 120 planned in total, please check out the GDC Online 2011 Schedule builder. Also taking place at GDC Online is the second annual Game Developers Choice Online Awards, which will honor the achievements of the creators and operators of online video games that launched within the last 12 months in North America, covering large-scale MMOs, free-to-play titles, growing social network games and more. Event organizers recently debuted the list of finalists for the upcoming awards show, in addition to honoring Kesmai Corporation founders John Taylor and Kelton Flinn with the Online Game Legend award and Sony Online Entertainment's classic MMO EverQuest with the Hall of Fame Award. For more information on GDC Online as the event takes shape, please visit the official GDC Online website, or subscribe to updates from the new GDC Online-specific news page via Twitter, Facebook, or RSS. GDC Online is owned and operated by UBM TechWeb, as is this website.
Reminder: Less Than 24 Hours To Early Reg Deadline For GDC Online 2011
Sept. 1, 2011

Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top

David Dastmalchian Comments On M. Bison Role, Says He's Playing Lots Of STREET FIGHTER 2
July 28, 2025

MORTAL KOMBAT II Producer Teases Third Installment And Potential Spin-Offs
July 28, 2025

GOD OF WAR Showrunner Ronald D. Moore Discusses The Prime Video Adaptation's Tone And Development Progress
July 28, 2025

UKIE responds to adult games being pulled from Steam and itch.io after pressure from payment providers
July 28, 2025

The studio behind Teenage Mutant Ninja Turtles: Mutants Unleashed brings in union after facing closure
July 28, 2025
Recent

David Dastmalchian Comments On M. Bison Role, Says He's Playing Lots Of STREET FIGHTER 2
July 28, 2025

MORTAL KOMBAT II Producer Teases Third Installment And Potential Spin-Offs
July 28, 2025

GOD OF WAR Showrunner Ronald D. Moore Discusses The Prime Video Adaptation's Tone And Development Progress
July 28, 2025

UKIE responds to adult games being pulled from Steam and itch.io after pressure from payment providers
July 28, 2025

The studio behind Teenage Mutant Ninja Turtles: Mutants Unleashed brings in union after facing closure
July 28, 2025

Some game firms are struggling with the complexities of the UK Online Safety Act
July 28, 2025

Sony sues Tencent for "slavish clone" of its "valuable" Horizon franchise
July 28, 2025

Puzzle & Dragons publisher/developer GungHo Online faces shareholder revolt
July 28, 2025

Dating App Breach Exposes Images of 13,000 Women
July 28, 2025

US Woman Gets Eight Years for Part in $17m North Korean Scheme
July 28, 2025
Blog

Security Risk Analysis for Racing Games
July 28, 2025

Are there hacks that increase gacha pull rates?
July 24, 2025

VMOS Open-Source: New Threat to Game Security
July 18, 2025

How Games Detect Black and Gray Studio
July 15, 2025

How Games Detect iOS Jailbreaks
July 11, 2025

FPS Game Anti-Cheat Solution
July 9, 2025

Black and Gray Industry Insights: HappyMod
July 7, 2025

Online Game Anti-Cheat Solution
July 4, 2025

iOS Code Encryption Solutions
June 26, 2025

Casual Game Security Risks Analysis and Solutions
June 25, 2025
Random

Confirmed: MADDEN 26 Ratings Week Begins On Monday; Full Reveal Schedule
July 27, 2025

Should you buy a robot lawn mower with no boundary wire? My verdict after months of testing
July 25, 2025

Why I recommend this tablet for kids over the iPad - especially at this price
July 25, 2025

PayPal dominates web store payments in Germany, but Apple Pay reigns in the UK
July 25, 2025

Finally, a Bluetooth tracker that's as reliable as AirTags but works for Android too
July 25, 2025

WOLFENSTEIN Live-Action TV Series In Development At Amazon
July 26, 2025

The studio behind Teenage Mutant Ninja Turtles: Mutants Unleashed brings in union after facing closure
July 28, 2025

I got ChatGPT Agent to deliver a truly useful report - and then NotebookLM took it to the next level
July 25, 2025

I spent a week in New York City with the Samsung Z Fold 7 - and it spoiled me big time
July 25, 2025

UKIE responds to adult games being pulled from Steam and itch.io after pressure from payment providers
July 28, 2025
Most Views

How Games Detect GameGuardian
March 17, 2025

Explanation of Game Anti-Cheat Solutions
March 17, 2025

Cheat Engine Modifier Detection Solutions
March 18, 2025

Explanation of Unity Engine Encryption Solutions
March 17, 2025

How to Anti Hack in Client-Side Games
May 21, 2025

Cocos Engine Encryption Solution
April 8, 2025

How Games Anti-Debugging
April 15, 2025

Cloud Phone Detection Solution for Gaming
May 21, 2025

How Games Detect Frida
March 25, 2025

How Games Detect PlayCover
March 26, 2025