Ubisoft's David Lightbown believes the tools we use to make games could use some improvement, and he's coming to GDC 2015 in March to show us how it's done. Lightbown serves as the user experience director of the technology group at Ubisoft Montreal, and in his Programming track talk "Tools Development at Ubisoft: Building a Shared Vision to Improve the User Experience" he plans to run down a handful of his own user-centric tool design techniques. He'll also show some examples of internal Ubisoft tools that were having issues, how his novel "shared vision" approach to design helped improve them, and how that in turn helped their respective teams build big Ubisoft games like Assassin's Creed: Unity, Far Cry 4 and Watch Dogs. It's a talk worth attending for anyone with a mind to optimize their studio's production toolset, and you don't need to be a programming whiz to get something out of it -- Lightbown will explain everything you need to know during his session. In the months ahead, conference organizers look forward to announcing more GDC 2015 sessions covering a diverse array of topical game industry issues. All of the announced talks are now available in the online GDC 2015 Session Scheduler, where you can begin to build your conference week and later export it to the up-to-the-minute GDC Mobile App, coming soon. In the meantime, don't miss your chance to save money by registering early -- the deadline to register for passes at a discounted rate is January 21, 2015. GDC 2015 itself will take place March 2-6 at the Moscone Center in San Francisco. For more information on GDC 2015, visit the show's official website, or subscribe to regular updates via Facebook, Twitter, or RSS. Gamasutra and GDC are sibling organizations under parent UBM Tech.
Sharpen your game dev toolset with tips from Ubisoft at GDC 2015
Nov. 19, 2014
Tags:
event-gdc
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top
Nintendo Switch 2 dodges tariff price increase, but accessories will experience 'price adjustments'
April 18, 2025
Mario Kart World features missions for the first time in 20 years
April 18, 2025
Removal of Unity 6 from China 'not tied' to tariffs, says Unity
April 18, 2025
Cocos Encryption: Advanced Game Protection Strategies for Cocos Engine Developers
April 17, 2025
UE Encryption: Safeguarding Unity Engine Games from Reverse Engineering
April 17, 2025
Recent
Nintendo Switch 2 dodges tariff price increase, but accessories will experience 'price adjustments'
April 18, 2025
Mario Kart World features missions for the first time in 20 years
April 18, 2025
Removal of Unity 6 from China 'not tied' to tariffs, says Unity
April 18, 2025
Cocos Encryption: Advanced Game Protection Strategies for Cocos Engine Developers
April 17, 2025
UE Encryption: Safeguarding Unity Engine Games from Reverse Engineering
April 17, 2025
Multi-Platform Encryption: Securing Game Data Across Devices
April 17, 2025
H5 Games Encryption: Securing HTML5 Game Content in the Modern Era
April 17, 2025
Dwarf Fortress has topped 1 million sales on Steam
April 17, 2025
Frostpunk 2 nears 600,000 sales after 'tough' year for developer 11 Bit Studios
April 17, 2025
Former Arkane Austin VR lead opens new studio with backing from Meta
April 17, 2025
Popular
SO File Encryption: A Crucial Solution for Game Security
April 16, 2025
Panic has paid out over $1 million to Playdate developers on Catalog
April 16, 2025
A Minecraft Movie has grossed $550 million globally in under two weeks
April 16, 2025
'A vicious cycle:' Translator unions call out Keywords for lowballing contract workers
April 16, 2025
Resource Encryption in Cocos Engine Games: Strategies and Solutions
April 15, 2025
PAK Resource Encryption: Enhancing Asset Security in Unreal Engine Games
April 15, 2025
Native Library Hardening: Securing Game Engines Against Code Injection and Reverse Engineering
April 15, 2025
How Balatro publisher Playstack delivered a marketing masterclass
April 15, 2025
Ubisoft open-sources color blindness accessibility tool Chroma
April 15, 2025
Niantic is laying off 68 employees after selling its game business for $3.5 billion
April 15, 2025
Random
Saber Interactive CEO donates $5 million for game industry institute at University of Texas
April 12, 2025
Top Benefits of DLL Files Encryption for Ultimate Game Protection
April 10, 2025
JS Script Encryption: Ultimate Protection for Cocos Engine Games
April 14, 2025
Game Lua Script Encryption: Ultimate Protection Guide for Developers
April 10, 2025
Game Lua Encryption: Safeguarding Your Game Scripts
April 9, 2025
Why Python Script Encryption Is Critical for Modern Game Protection
April 10, 2025
IL2CPP Encryption: Safeguarding Unity Game Code from Reverse Engineering
April 14, 2025
A Minecraft Movie has grossed $550 million globally in under two weeks
April 16, 2025
PAK Resource Encryption: Enhancing Asset Security in Unreal Engine Games
April 15, 2025
Ubisoft tells The Crew players they never actually owned the game
April 10, 2025
Most Views
AssetBundle Encryption: Powerful Unity Asset Protection Strategy
April 10, 2025
Why Python Script Encryption Is Critical for Modern Game Protection
April 10, 2025
Enhancing Game Security with C Code Encryption
April 10, 2025
Game Lua Script Encryption: Ultimate Protection Guide for Developers
April 10, 2025
Unreal Engine Encryption: Safeguarding Game Assets and Communications
April 10, 2025
Ubisoft tells The Crew players they never actually owned the game
April 10, 2025
Industry veterans establish Onibi to create the 'most accessible UGC open world' ever
April 10, 2025
Game Lua Encryption: Safeguarding Your Game Scripts
April 9, 2025
Game Code Encryption: How to Protect Your Game from Reverse Engineering
April 9, 2025
Anti-Cheat FAQ: Best Anti-Cheat in Game for Ultimate Fair Play
April 9, 2025