Thatgamecompany vets form studio to remake IGF finalist

March 20, 2012
Thatgamecompany vets form studio to remake IGF finalist

Two developers from Journey and Flower developer Thatgamecompany have opened The Willderness, a new studio in Los Angeles that will remake indie co-op puzzle-platformer Way. Originally developed by a group of students at Carnegie Mellon University's Entertainment Technology Center, Way was selected as a Student Showcase winner and a Nuovo award finalist (for unconventional games) at this year's Independent Games Festival. The Willderness is so far made up of three members, including co-founder Chris Bell, who designed Way and went on to serve as a producer and designer at Thatgamecompany as the studio worked on critically acclaimed PlayStation Network game Journey. He's joined by two other CMU alumni: John Nesky, who also worked on Journey while he was the "feel engineer" at Thatgamecompany; and Walt Destler, who programmed Way and previously worked at companies like Schell Games and Walt Disney Imagineering. The new developer is hiring for a couple of positions as it looks to remake and evolve Way -- originally released for Windows and Mac with a free Alpha build -- for commercial release. Other members from the Coco & Co. team that helped create the original Way have not joined the studio. [Update: The Willderness' Bell has informed Gamasutra that the announcement of a Way remake was "presumptuous," and that the company has not formally announced its existence.]

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