The first Watch_Dogs still looks stunning thanks to mods and Reshade Ray Tracing

March 1, 2020
The first Watch_Dogs still looks stunning thanks to mods and Reshade Ray Tracing

Watch_Dogs… a game that a lot of people cricitized when it launched in 2014. And… well… can you really blame them? The game was nowhere close to what Ubisoft had been showing on its pre-release screenshots and trailers. However, and thanks to some mods, the PC version can still look gorgeous.

YouTube’s ‘Digital Dreams’ has shared the following the video, showcasing the game running with the Natural & Realistic Lighting mod. Furthermore, Digital Dreams has used Pascal “Marty McFly” Gilcher’s Reshade that adds support for post-process Ray Tracing effects.

The end result is quite amazing and shows the huge – graphical – potential of Watch_Dogs. Yes, nothing will come relatively close to those mind-blowing explosions. However, and thanks to mods, the game can now surpass some aspects of that vertical slice E3 demo.

You can download the Natural & Realistic Lighting Mod for Watch_Dogs from here.

Speaking of Watch_Dogs, I also suggest downloading and using the Living_City mod. This mod adds custom missions, random events, new hideouts, interiors & more. Basically, it expands the base game and is a must-have mod for all those that want to replay it. You can download Living_City mod from here.

Enjoy!

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