<iframe title="Open World Coop Level Design Guidelines - Bauer Design Solutions" src="//www.youtube.com/embed/uTOyP9hOhgA?enablejsapi=1&origin=https%3A%2F%2Fwww.gamedeveloper.com" height="360px" width="100%" data-testid="iframe" loading="lazy" scrolling="auto" class="optanon-category-C0004 ot-vscat-C0004 " data-gtm-yt-inspected-91172384_163="true" id="225617389" data-gtm-yt-inspected-91172384_165="true" data-gtm-yt-inspected-113="true"></iframe>
Open world games are nothing new anymore, but recently the number of them featuring online and cooperative play is rising. So I think it's time to create my personal list of level design guidelines for this new exciting design formula and pack it into an video.
Each guideline is split into a bad and a recommended case, with an animated example reinforcing the situation and design direction.
Tags:
Featured Blogs