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News
Q&A: Re-imagining 1998's Half-Life for a 2020 audience in Black Mesa
We speak with Crowbar Collective's Chris Horn, lead designer on Half-Life remake Black Mesa about the long history of the project and how Valve let the project live instead of shutting it down.
May 11, 2020
Get a job: Skydance Interactive is hiring a Senior Software Engineer
Skydance Interactive is looking for Senior Software Engineers with specialties in AI, graphics, and low-level systems to help develop our next generation of groundbreaking games.
May 11, 2020
Video: Balancing visuals and performance while art directing Forza
In this GDC 2020 virtual talk, Turn 10's Matt Collins discusses the process of creating art assets for the _Forza_ games, which need to run at 60 FPS while players zoom along at 100 miles per hour.Â
May 11, 2020
Sponsored: Learn to build fast, secure, and reliable game servers in this free webinar
Now more than ever, ensuring the security, performance, and reliability of game servers is important to the success of online gaming companies.
May 11, 2020
Tilemaps: More than a Grid
This post describes two approaches where tilemaps are used in ways that aren't traditionally used. When built correctly, tilemaps can be more than just a static grid of tiles in a 2D space.
May 11, 2020
How to host a gamesdev event online on a shoestring and raise thousands for charity in the process
An insight into how to run an online two-hour conference for a local gamedev community with eight speakers, hundreds of attendees, and thousands raised for charity.
May 11, 2020
Spilt Milk Devlog 01 - Begin Again
As we're committing to monthly development updates on our newly launched Patreon, we start with a generous and deep look back at the past several months of life at Spilt Milk Studios - from pitching at PAX East to secret projects.
May 11, 2020
Niantic's rapid response to lockdown threat cements a robust H1 2020 for Pokemon GO
Despite a seasonal quarter-over-quarter decline in 1Q20 for Niantic's Pokémon GO, the game has been largely untouched by the COVID-19-induced lockdown. Measures taken to enable at-home play will likely offset any decrease in engagement through 2Q20.
May 11, 2020
CSD: Sequels II: Return of the Franchise
David Galindo, creator and developer of the game series Cook, Serve, Delicious!, returns to our blog to tackle sequels and creating a multi-game franchise while being an indie developer. Why are indie devs so afraid of doing sequels?
May 11, 2020
Gaining fans for your game? A marathon, not a sprint 2
There is no silver bullet in having people find your game. If you’re relying on one thing to change your fortunes radically - you’re using the wrong strategy to develop & market your game.
May 11, 2020
Video Game Deep Cuts: The Donkey Kong Snowrunning Team 2
The latest roundup of interesting games, articles & videos from the last week includes new titles like Snowrunner & old beefs like the Donkey Kong high score lawsuit.
May 10, 2020
Celebrity Data Stolen in Ransomware Attack on NYC Law Firm
Cyber-criminals threaten to expose celebrities’ private data if law firm doesn’t pay ransom
May 8, 2020
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