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News
Get ready for GDC 2019 with help from the all-new Digital Tote Bag!
With just weeks to go until GDC 2019Â kicks off in San Francisco, GDC organizers have set up a new digital resource to reduce waste and help you prepare to get the most out of your time at the show!
March 5, 2019
Multiplayer Skyrim mod criticized for lifting code from another mod
An in-development_ Skyrim_multiplayer mod called_ Skyrim_ Together is facing criticism for seemingly taking code from the Skyrim mod SKSE.
March 5, 2019
Video: A procedural generation primer for technical artists
In this 2017 GDC session, SideFX Software's Luiz Kruel discusses geometry processing and automation of common art tasks for technical artists.
March 5, 2019
Don't miss these insightful interviews with 2019's alt.ctrl.GDC devs!
Each of these offbeat alternative controller games has an interesting story behind it, and now's a great time to catch up on them via all these fantastic interviews with the Gamasutra team!
March 5, 2019
Get a job: Phosphor Studios is hiring an UI Artist
Phosphor Studios is seeking an experienced UI artist to join our team. We are looking for people who are smart, self-motivated, and passionate about amazing games and interactive experiences.
March 5, 2019
How we have created sound design and music for Skylore
At the end of 2017, our team started to work on Skylore. In this blog post we will show you the way we made sounds and compose music.
March 5, 2019
Move or Die and its 5+ Year Journey to the PlayStation 4
From “flashy” beginnings to the development swamp and finally launching a console game, this is the story of how Move or Die was made.
March 5, 2019
Shut Up & Sit Down returns to GDC 2019 with great board games to play!
From Richard Garfield's 'unique deck' card game KeyForge to Alderac's intriguing Space Base, here's what you can expect to play when you visit the Shut Up & Sit Down board game lounge at GDC 2019!
March 4, 2019
Anthem is crashing entire PlayStation 4 systems, say players
It's a fairly severe issue in a high-profile game like BioWare's latest, and one that unfortunately comes during an already turbulent launch period.
March 4, 2019
Top creators share real talk about making very personal games at GDC 2019
At GDC 2019 some of the most interesting game makers working today will discuss why they create very personal games, and share practical advice about designing games that speak to deeper issues.
March 4, 2019
Get a job: Skybox Labs is looking for a Sr. Gameplay Animator for Halo Infinite
Skybox Labs is looking for an experienced Senior Gameplay Animator to help create high-quality character and creature animations on Halo Infinite.
March 4, 2019
Video: The art of Wonder Boy: The Dragon's Trap
In this 2018 GDC talk, Lizardcube's Ben Fiquet goes over the process of revitalizing and reimagining the visual design of Wonder Boy: The Dragon's Trap.
March 4, 2019
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