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News
How Rocket League's netcode stacks up against other online games
An analysis from Battle(non)sense takes a look under the hood to see how Rocket League's netcode minimizes lag in fast-paced, competitive online gameplay.
Dec. 21, 2016
Get a job: Cat Daddy Games is hiring a Server Programmer
Cat Daddy Games is looking for a server programmer to design, develop, and maintain both robust multiplayer game architecture and utilities to support online game servers in Kirkland, WA.
Dec. 21, 2016
Video: How Playdead rendered the unique visuals of Inside
At GDC 2016 Playdead's Mikkel Gjoel and Mikkel Svendsen explain the techniques used to achieve high visual fidelity in the context of the strict simplistic aesthetic of Inside.
Dec. 21, 2016
Here's the lineup of games playable at GDC 2017's Alt.Ctrl.GDC showcase!
Game Developers Conference 2017 organizers have once again selected 20 great, one-of-a-kind games for next year's alt.ctrl.GDC, an on-site playable exhibit of alternative control schemes and games.
Dec. 21, 2016
The Modular AI Design in MAV
The nature of the game of MAV requires the AI system to be incredibly flexible and capable of adapting to situations very quickly. Since the mechs in MAV are built from modular pieces, I approached the AI design the same way!
Dec. 21, 2016
AB Split Testing Hell or Highwater
Old school game designer encounters the world of AB Split Testing
Dec. 21, 2016
Step Back Into The Light
Being a developer is different now versus ten or even five years ago. Between angry mobs and bitter colleagues, it's easy to lose yourself to anger--to live in darkness. It's time for us to step back into the light. I believe that together, we can shine.
Dec. 21, 2016
Gamasutra Twitchstream: Developers react to Final Fantasy XV
We quiz developers about what they think works (and what doesn't) in the design of Final Fantasy XV.
Dec. 20, 2016
Miyamoto: 'You can't just throw every good idea you have into a game'
An interviewer spoke with Miyamoto shortly before the 1992 release of The Legend of Zelda: A Link to the Past and discussed how the tech limitations of the time affected game design.
Dec. 20, 2016
Turbine ends support for Asheron's Call MMO after 17 years
After supporting the Asheron’s Call series on and off for 17 years, Turbine has announced that the online servers for both the original game and its sequel will be shutting down for good.
Dec. 20, 2016
Get a job: Visual Concepts is hiring a Senior Game Scripter
Visual Concepts is looking for a Senior Game Scripter to help design, structure, and expand the scripts and data that drive the cinematic content for sports video games in Novato, CA.
Dec. 20, 2016
Come to GDC 2017 and learn to boost game AI via asynchronous processing
Havok's Ben Sunshine-Hill shows you how to set up an asynchronous task processing system so you can still use complex and long-running AI computation in real time -- without sacrificing game quality.
Dec. 20, 2016
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