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News
Lvl 0: A Game Education Retrospective - Part 1
Part 1 of 5 in a comprehensive retrospective of my undergraduate game dev education at Drexel University. If you're interested in what exactly goes into getting a degree in game development, this series should provide a good general look at the process.
July 5, 2017
Japanese console market grows for the first time in three years
The Japanese console market has seen an increase in sales revenue for the first time in three years, and that's down the to Switch.
July 4, 2017
China extends lead as the world's biggest video game market
China has extended its lead as the world's biggest market for video game content, and now represents 25 percent of the global games market.
July 4, 2017
Sumo Digital acquires art and design specialist Atomhawk
British game developer-publisher Sumo Digital has acquired digital art and design specialist Atomhawk for an undisclosed fee.
July 4, 2017
Turning da Vinci's inventions into puzzles in House of Da Vinci
How Blue Brain Games is building game mechanics around da Vinci's most iconcic inventions. "We wanted the puzzles to be connected and for the player to work his way systematically through the house."
July 4, 2017
Tencent imposing time limits on children to allay addiction fears
Chinese video game and internet giant Tencent will soon start imposing time restrictions on young Honour of Kings players to allay fears surrounding video game addiction.
July 3, 2017
Disney Tsum Tsum lifetime revenue passes $1 billion
Popular free-to-play puzzler Disney Tsum Tsum has pulled in over $1 billion in lifetime revenue since launching in 2014.
July 3, 2017
Five Nights at Freddy's creator steps back from horror franchise
"Each game should be better than the last! But that pressure starts to mount, and I fear that I've been neglecting other things in my life for the sake of trying to keep up with those expectations."
July 3, 2017
Devs respond to the recently completed 1000 Game Makers Thread
Steve Cooke just wrapped up his 1000 Game Makers Thread project, linking to the work of a thousand indie devs that caught his fancy. We got reactions from over 40 creators whose work was singled out.
July 3, 2017
Warframe dev shares drop rates for nearly all the free-to-play game's loot
Digital Extremes notes that its monetization methods mean it has to pay special attention to how it balances in-game drops against gear players can purchase with real-world currency.
July 3, 2017
Get a job: Be a Character Artist at Insomniac Games
Insomniac Games is looking for a character artist to create models, textures, and shaders for characters and other key assets for its games in Burbank, CA.
July 3, 2017
Pokemon Go surpasses $1.2 billion in revenue
Niantic’s augmented reality game Pokemon Go took the world by storm last summer, and just one year later it seems that the game’s revenue has passed the $1 billion mark.
July 3, 2017
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