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News
Unity 5.4 sees a stable release, and a beta of 5.5 is in the works
Just a quick heads-up for Unity develeopers that the game engine company has today taken the "beta" tag off Unity 5.4 and made it available to devs as a stable release.
July 28, 2016
Eugene Jarvis and Larry DeMar reflect on their work at Robotron: 2084 dev Vid Kidz
A fan at California Extreme captured video of veteran arcade game devs (and Defender co-creators) Eugene Jarvis and Larry DeMar delivering a postmortem of their work at Robotron: 2084 dev Vid Kidz.
July 28, 2016
Ubisoft is taking a shot at the karaoke game biz with Just Sing
Ubisoft is dipping its toes into the karaoke game business with Just Sing, a game that challenges players to sing along (or lip-sync) to known songs from artists like Queen and One Direction.
July 28, 2016
Google Play Family Library program will let up to six users share games
The introduction of a a new Family Library program will let account holders share eligible games across devices with no additional sign-up fee.
July 28, 2016
Quantum Break dev creating story mode for online shooter, Crossfire 2
Quantum Break creator Remedy Entertainment is joining forces with Korean developer Smilegate to create the story mode for Crossfire 2.
July 28, 2016
Japan's top-selling retail games of 2016: Nintendo 3DS still tops the pile
Popular Japanese game mag Famitsu has published its list of the region's top-selling retail games for the first half of 2016, and the Nintendo 3DS has come out swinging.
July 28, 2016
Capcom's fortunes falter due to a dearth of big releases
Japanese game publisher and developer Capcom released its first-quarter earnings results today, and numbers are down across the board due, in part, to a dearth of significant game releases.
July 28, 2016
Get a job: Shiny Shoe is seeking an Artist
Shiny Shoe has worked on games like Day of the Tentacle Remastered and The Banner Saga, and now the San Francisco, CA studio is looking for an experienced game artist to join the team.
July 28, 2016
At VRDC, learn to make great mixed-reality trailers for your VR experience
Come to
VRDC
and see Northway Games cofounder Colin Northway and trailer wizard Kert Gardner share some of the best techniques and technologies for creating mixed-reality video of your VR experiences.
July 28, 2016
Q&A: Stifled dev on building a horror game around sound
Gattai Games' Stifled plunges players into darkness, and forces them to find their way using echolocation--that is, making sounds through a microphone.
July 28, 2016
Indie Games: Is Money the Measure of Success?
Looking back at the lessons learned from an indie game that lost a lot of money.
July 28, 2016
Open-world mission design learnings from Assassin’s Creed III
Sharing what I've learned about open-world mission design from analyzing Assassin's Creed III
July 28, 2016
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