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News
Why Oculus is paying for Rift exclusives instead of developing them itself
"Instead of setting up internal studios, we put together this Oculus Studios group that funds external teams as though they're internal," says CEO Iribe. "We're funding them so they can get into VR."
Aug. 18, 2015
For Oculus, the future of VR game development lies in your hands
Oculus aims to stand out from the pack by emphasizing "hand presence" -- touch and finger-tracking in VR -- as core to its game design philosophy. Gamasutra chats with CEO Brendan Iribe to learn why.
Aug. 18, 2015
IndieCade expands conference for 2015
The popular independent development festival returns for a new year -- with a revamped conference track and a keynote from notable indies Naomi Clark, Nina Freeman, and Robert Yang.
Aug. 18, 2015
GameStop survey says 92 percent of players own games they don't play
Today, GameStop released the results of a study that just so happens to encourage consumers to bring their used games into GameStop stores and trade them in.
Aug. 18, 2015
Video: Narrative lessons from Road Not Taken
Spry Fox's Daniel Cook expounds on the narrative design of his "roguelike puzzle game about surviving life’s surprises," Road Not Taken.
Aug. 18, 2015
New platform Fig adds investing to video game crowdfunding
Spearheaded by Double Fine alum Justin Bailey, with input from Tim Schafer, Feargus Urquhart, and Brian Fargo, its first campaign is IGF winner Outer Wilds.
Aug. 18, 2015
Riot launches 'tech blog' with League of Legends game dev secrets
Learn from the developers at Riot Games with in-depth discussions of how League of Legends is created -- from the ground up.
Aug. 18, 2015
This Week in Video Game Criticism: The poetics of ragdoll physics
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from an Ovid's Metamorphoses of ragdoll physics to the recurring themes in the games of The Chinese Room.
Aug. 17, 2015
Get a job: Havok is looking to hire a Software Engineer
Handy with C++? Cross-platform game engine tech company Havok is looking for a software engineer like you to work on developing tech and doing developer relations at its office in San Francisco, CA.
Aug. 17, 2015
Video: Watch a blow-by-blow account of animating EA's UFC games
As part of the popular GDC 2015 Animation Bootcamp, EA's Geoff Harrower and Lee Dowsett deconstruct the complex animation systems that underlie the visceral combat of the latest EA Sports UFC game.
Aug. 17, 2015
Rovio appoints new country director for India and South Asia
Angry Birds creator appoints Anurag Sachdeva as its new Country Director for India and South Asia.
Aug. 17, 2015
F2P studio Rumble sells majority stake to China's iDreamSky for $10M
Chinese company iDreamSky, best known for localizing Western games for China, has spent $10 million to acquire a majority stake in California-based free-to-play game studio Rumble Entertainment.
Aug. 17, 2015
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