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News
One of the PopCap co-founders is getting into VR development
After leaving EA late last year, PopCap Games co-founder John Vechey has taken the wraps off one of his new projects: Pluto VR, a VR/AR communications software startup.
Feb. 26, 2015
Getting to know the business of Dota 2's indie Announcer Packs
We talk to Supergiant, Galactic Cafe and Hidden Path about what it takes to make a Dota 2 announcer, and how successful it's been.
Feb. 25, 2015
Get a job: Blizzard seeks a Hearthstone VFX Artist
The maker of Hearthstone is hiring a visual effects (VFX) production artist to develop new effects, from concept through implementation, at Blizzard's Irvine, CA headquarters.
Feb. 25, 2015
These are your GDC 2015 Game Narrative poster session winners
Organizers of
GDC
and the Game Narrative Summit are happy to announce the 2015 Student Narrative Analysis Competition winners, who all receive passes to this year's March conference.
Feb. 25, 2015
Learn how roguelike design can level up your game at GDC 2015
At GDC 2015 next week, Riot Games VP of Game Design Tom Caldwell will break down what the League of Legends company has learned about roguelike appeal in its game design R&D work.
Feb. 25, 2015
Road to the IGF: State of Play's Lumino City
Gamasutra talks to developer State of Play about its game Lumino City, as part of our Road to the IGF series.
Feb. 25, 2015
Leap Motion joins hands with Epic to offer official UE4 plugin
There's an official Unreal Engine 4 plugin for the Leap Motion gesture controller out this week that developers can access via the Unreal Engine 4.7 source code repository on GitHub.
Feb. 25, 2015
Oculus offers devs $1M in prizes for its first mobile VR jam
Oculus VR seeks to entice more developers into making mobile VR games and experiences with its first Mobile VR Jam, a month-long competition that begins April 13th and promises $1 million in prizes.
Feb. 25, 2015
Mixamo gets usability overhaul in 2.0 release
The five-year-old Mixamo online storefront of 3D animations/character models is getting an overhaul in advance of next week's Game Developers Conference.
Feb. 25, 2015
Jetpack Joyride designer co-founds new studio: Prettygreat
The founding team includes notable Halfbrick talent, including Phil Larsen, Hugh Walters and Luke Muscat -- creator of Fruit Ninja and Jetpack Joyride.
Feb. 25, 2015
Reinvigorated Humble Widget lets devs offer in-browser game demos
Humble Bundle has updated its Humble Widget game-selling tool with a host of new features, chief among them the option to offer a demo version of your game that's playable in a browser.
Feb. 25, 2015
Darkest Dungeon: Designing for despair, and kicking you when you're down
We talk to Chris Bourassa and Tyler Sigman of Red Hook Studios about the difficulty of Darkest Dungeon, and why they want their narrator to compound defeat by insulting the player.
Feb. 24, 2015
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