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News
Opinion: Lana Beniko, The Old Republic's best Immoral Woman
Star Wars: The Old Republic has many peaks and valleys in its storytelling, but with the character of Lana Beniko it reached one of its loftiest summits.
Jan. 9, 2017
1.5M accounts exposed after eSports org balks at hacker's ransom demand
The ESL-owned eSports Entertainment Association (ESEA) confirmed today that a hacker published a trove of ESEA user data online this month after attempts to ransom the data for $100,000 were rebuffed.
Jan. 9, 2017
Microsoft has ended production of Platinum's Scalebound
Almost three years after it was officially announced at E3 2014, Microsoft Studios says it will shut down production of Platinum Games' buddy dragon game Scalebound.
Jan. 9, 2017
Don't forget to register for GDC 2017 childcare if you're attending with kids!
Game Developers Conference officials are excited to continue their partnership with leading childcare provider KiddieCorp to offer
GDC 2017
attendees access to an on-site children's program.
Jan. 9, 2017
Video Game Deep Cuts: Let It Die, 2017
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, profiles 2016's highlights, 2017's future highlights, & lots more besides.
Jan. 9, 2017
Video game composers can make you smarter! (The music of Dragon Front) Part 3
In the last of a 3-part series, video game music composer Winifred Phillips explores how music enhances focus & cognition in strategy gamers. Part 3: tension-regulating affect, with examples of Phillips's music from the Dragon Front virtual reality game.
Jan. 9, 2017
Twenty Things I've Learned About Game Development
Thinking about what it means to be over fifty in game development prompted me to make a list of what I consider the twenty most important things I've learned over the years. All of these lessons came from making mistakes and learning from them.
Jan. 9, 2017
What I Learned Working as a Game Designer to Become a Better Producer
I'm mainly a producer, but I worked as a game designer for six months on my last project, which taught me a ton about working with game designers.
Jan. 9, 2017
The Two Reasons why Video Game Adaptations are Horrible
Adapting video games to other mediums is never easy, but there are two big pitfalls that movies get it wrong in translation.
Jan. 9, 2017
Share your thoughts on what 2017 holds for the game industry at 3PM EST
We're having a fireside chat with our readers about what 2017 holds for the game industry today at 3PM EST.
Jan. 6, 2017
Gamasutra's predictions for the game industry in 2017
To help ring in the new year (a few days late) the Gamasutra editorial staff sat down to talk about what 2017 has in store for the game industry.
Jan. 6, 2017
New Lego set aims to teach kids to code through creativity
Lego Boost is focused on making programming both accessible and fun for young kids by using customizable and personable robots to introduce kids to the basics of coding.
Jan. 6, 2017
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