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News
Close encounters with console indie execs, part 2: ID@Xbox's Chris Charla
What are the tastes, backgrounds and experience of some of the biggest decision-makers at major console companies? Developer and senior contributor Brandon Sheffield talks to ID@Xbox's Chris Charla.
April 24, 2014
Rocketcat's Wayward Souls gets more expensive after every update
Punch Quest creator Rocketcat Games launches Wayward Souls on iOS for $5 today, but there's a catch -- the price increases by $1 every time the developer releases a major content update for the game.
April 24, 2014
Big Viking buys YoVille back from Zynga in a bid to keep it alive
By reassuming control of a game they sold to Zynga in the face of its impending demise, Big Viking seems to be mirroring RockYou's "rerun" strategy of rescuing games that other publishers don't want.
April 24, 2014
FCC chairman proposes controversial 'Open Internet' rules
FCC chairman Tom Wheeler proposes new rules that would bar your ISP from restricting access to websites or services, but also allow it to cut deals with companies willing to pay for faster speeds.
April 24, 2014
Sweeney: Epic won't return to game development -- it never left
Speaking to Edge, Epic founder Tim Sweeney reveals two new games in development and explains how his company balances between developing games and game engines for a rapidly-evolving industry.
April 24, 2014
Games for Change festival names 2014 award winners
The Fullbright Company's Gone Home is selected as Game of the Year by the non-profit organization dedicated to social impact.
April 24, 2014
Xbox One increases Microsoft revenues - but its cost cuts into profits
UPDATED Shipments of 1.2 million Xbox Ones in early 2014 boost Xbox hardware revenues 45 percent -- but that drives hardware profits downward. And Xboxes may be lingering on shelves.
April 24, 2014
Epic releases Unreal Engine 4.1, including PlayStation 4, Xbox One support
Subscribers can now download the new version from GitHub, including both the stable build and "bleeding edge," untested new code.
April 24, 2014
The Xbox One is finally coming to Japan
The Xbox One will launch in Japan on September 4, 2014, Microsoft announced today, with dozens of developers onboard for the launch.
April 23, 2014
New Unity offices in Moscow aim to support Russian devs
As the number of Russian developers adopting the Unity Engine grows, Unity Technologies is looking to better support these devs. The company announced today that it has opened a new office in Moscow.
April 23, 2014
Have you played the Train Jam games?
In the days leading up to the Game Developers Conference this year, dozens of indie developers all boarded a train from Chicago, and sat together for 56 hours to create games.
April 23, 2014
Ubisoft aims to better support Latin America with local payment options
Ubisoft is looking to more rapidly expand the presence of its video game catalogue in Latin America, Portugal, Spain and Turkey, with a new partnership that will introduce more local payment methods in its games.
April 23, 2014
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