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News
Harmonix is making a musical F2P mobile game: Record Run
The developer of Rock Band is trying its hand at building a mobile, free-to-play endless runner that can procedurally generate gameplay based on your personal music collection.
April 11, 2014
Sony's Yoshida has advice for Japanese developers: Do what you do best
Speaking last night with veteran developer and PlayStation 4 architect Mark Cerny, the head of Sony's Worldwide Studios looked back at his career and shared insights.
April 11, 2014
Obituary: Nintendo, Sega PR veteran Jennifer Majalca
Majalca -- well-known to journalists, developers, and publicists for over a decade thanks to her work with major industry companies like Nintendo and Sega -- has passed away.
April 11, 2014
Get a job: Linden Lab is looking to hire a Lead Engineer
Second Life developer Linden Lab seeks a lead engineer to join the team in San Francisco working on the company's mobile game Blocksworld.
April 10, 2014
Designing the surprise mobile game hit, Monument Valley
Monument Valley raced to the top of the App Store charts last week, coming virtually out of nowhere. Lead designer Ken Wong tells us about designing a game that stands out from the crowd.
April 10, 2014
Zynga CFO Mark Vranesh will leave the company next month
Zynga CFO/CAO Mark Vranesh will be leaving the company next month after roughly six years of service, but not before he trains his replacement -- former Best Buy executive David Lee.
April 10, 2014
Nintendo goes offbeat with Tomodachi Life marketing video
Nintendo announced the overseas launch of Tomodachi Life, a 3DS life simulation game, in an uncharacteristically offbeat Nintendo Direct broadcast starring Mii avatars of Bill Trinen, Satoru Iwata and Reggie Fils-Aime.
April 10, 2014
Games dominated Amazon App Store downloads last month
A new report suggests over half of all downloads from the Amazon App Store last month were games, while games remain the most popular (and profitable) category on the Apple App Store and Google Play.
April 10, 2014
Infamous: Second Son sells 1 million in 9 days
Sony and Sucker Punch have something to be happy about: First-party PlayStation 4 title Infamous: Second Son sold through over 1 million digital and physical copies in its first 9 days after launch.
April 10, 2014
For CCP, virtual reality is EVE's next frontier
CCP's goal is "to create virtual worlds more meaningful than real life," and by working closely with Oculus and Sony to shape the future of VR, says exec David Reid, it can get there.
April 10, 2014
'We fight the urge to just completely drop the price'
"Double Fine wants to keep indies premium," says Double Fine COO Justin Bailey. "You see that in our own games and how we're positioning them."
April 10, 2014
Half of all F2P mobile game revenue comes from 0.22% of players - report
Mobile app analytics platform Swrve has released a new report that delves into the spending habits of mobile players, with more than 10 million players tracked over the course of 90 days.
April 9, 2014
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