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News
Lucasfilm Games stars in first-ever studio postmortem at GDC 2014
GDC's inaugural Classic Studio Postmortem features a panel of Lucasfilm Games alums talking and swapping stories about what it was like to work under George Lucas on something other than Star Wars.
Dec. 10, 2013
Riot Games launches new API in open beta
Riot Games' new tools are a show of support for app developers in the League of Legends community.
Dec. 10, 2013
DICE troubleshoots in public with Battlefield 4 bug tracker
A locked post on the game's forum lists every issue the team is working to solve along with the status of the fix, presumably in an effort to assuage community concerns about the game's buggy release.
Dec. 10, 2013
Double Fine launching indie-backed Hack 'n' Slash in 2014
The studio's next game is a quirky action puzzler borne from the Amnesia Fortnight and funded -- along with Spacebase DF-9 -- by a coterie of notable indies.
Dec. 10, 2013
Get a Job: Robot Entertainment is looking for a visual FX artist
"This individual will be key in taking Robot’s games to the next level by creating special effects that will bring depth, refinement, and style to our gameplay."
Dec. 10, 2013
Video: Using Lego and literary genius to prototype Wayward Manor
Paper and Lego prototyping saves development time and money, explains Wayward Manor developer Matt Korba. Its abstract nature also makes it easy to appeal to those outside the game industry.
Dec. 9, 2013
Call for blogs: The top games of 2013
Evaluate the best games of the year alongside Gamasutra's editors -- by contributing a blog post that tackles the game or games you consider most significant in 2013.
Dec. 9, 2013
Skullgirls fallout: Konami requests console game be delisted
Skullgirls developer Lab Zero Games and co-publisher Autumn Games have terminated their business relationship with Konami -- and it would appear that Konami was not completely onboard with this train of thought.
Dec. 9, 2013
Influential game devs join IGF 2014's jury panels
Some of the most notable people in game development will be evaluating IGF 2014's standout entries. Today IGF announces members of some of the discipline-specific jury panels.
Dec. 9, 2013
Independent Games Festival's 1999 finalists, then and now
IndieGames.com's editor-in-chief John Polson takes a look back at the Independent Games Festival, and the impact the event had on the lives of its early participants.
Dec. 9, 2013
GOG's new money-back guarantee is more about trust than refunds
GOG, a digital distribution platform for PC games, announced a 100 percent money-back guarantee for all of the games it sells. The catch is, all of GOG's games are DRM free.
Dec. 9, 2013
Q&A: How CD Projekt RED develops The Witcher without losing its soul
Gameplay producer Marek Ziemak talks about how the successful RPG franchise increases in scope -- and its development team increases in size -- without losing the "garage" feel of the old days.
Dec. 9, 2013
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