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News
Video: Shipping Retro City Rampage on 17 SKUs at once
Brian Provinciano reflects on business and programming lessons he learned being a one-man developer and publisher, in this GDC 2013 lecture.
June 14, 2013
E3 reports 48,200 in attendance this year, 2014 dates set
With over 48,000 attendees from more than 100 countries, this year's Electronic Entertainment Expo exceeded that of 2012. The ESA has announced 2014's E3 for June 10th-12th.
June 14, 2013
EA: PopCap unlikely to receive more than a fifth of its earnout
In an Investor Meeting hosted by Wedbush on June 12th, EA disclosed that its PopCap acquisition was unlikely to make back more than a fifth of its $550 million earnout.
June 14, 2013
GameStop: Our business model isn't hurting publishers
In these extracts from GameStop's Investor Meeting held on June 11th, the brick-and-mortar retailer forwarded the position that its trade-ins and used games sales do not affect publishers.
June 14, 2013
Get a job: Insomniac is looking for Designers
Insomniac Games: "We are looking for a designer to help develop and create content for the assigned project in the form of systems, levels, features and modes."
June 14, 2013
Meet the PIP: The stress management device for video games
Valve isn't the only company experimenting with biofeedback in games. The PIP is a stress management device which utilizes a biosensor to reveal how stressed you are through gaming.
June 14, 2013
Codemasters' owner ups its share in the racing game studio
Following restructuring efforts at racing game specialist Codemasters, the studio's majority share holder has upped the number of shares that it owns in the company.
June 14, 2013
MySpace co-founder's game studio acquires Mob Science
The Social Gaming Network, the mobile game developer founded by MySpace co-founder's Chris DeWolfe, has acquired social games company Mob Science.
June 14, 2013
Double Fine receives Indie Fund backing for two new titles
As announced just moments ago at Horizon, Double Fine will be receiving support from Indie Fund for two new, previously unannounced titles.
June 13, 2013
Zelda's Aonuma: 'If we don't change we might die.'
Zelda heavyweight Eiji Aonuma advocates for further risk-taking and innovation in Nintendo's development cycle, as it heads into the next console generation.
June 13, 2013
Ubisoft digital VP on retail, mobile, and the publisher's role
Where does a mega-publisher fit into the present-day digital market? Gamasutra spoke with Ubisoft digital publishing VP Chris Early about the publisher's new role, and their attitude towards retail.
June 13, 2013
Obituary: Secret of Mana artist and illustrator Hiro Isono
Hiro Isono, the illustrator behind the gorgeous artwork in iconic Square RPG Secret of Mana and other Square games, passed away last month due to heart failure.
June 13, 2013
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