Product
Game Protection
Anti-Cheat & Anti-Hack
Online Protection
Solutions
FPS Game Solution
SLG Game Solution
Casual Game Solution
MMO Game Solution
Card Game Solution
Help Center
Android
User Manual
Tool Download
FAQ
iOS
User Manual
Tool Download
FAQ
Windows
User Manual
Tool Download
FAQ
Blog
Price
Android
iOS
Windows
Company
About us
Why JikGuard
Contact us
Free Trial
News
'Oligopolistic' console business blamed for Square Enix losses
As Square Enix posts a swing to significant losses for the last fiscal year, the company has blamed the "increasingly competitive and oligopolistic" console game markets in North America and Europe.
May 13, 2013
This mobile dev's market value has topped Nintendo's
We already knew that GungHo Online's mobile hit Puzzle & Dragons is proving rather popular, generating around $2.5 million daily back in February.
May 13, 2013
Blizzard donates all Diablo III exploit cash to charity
Following a Diablo III exploit that allowed some players to duplicate gold in-game last week, developer Blizzard Entertainment has made the decision to ban those players who took advantage of the exploit, and donate all their sales proceeds to charity.
May 13, 2013
Take-Two's big franchise focus paying off
Irrational Games' BioShock Infinite drove Take-Two revenues to $300 million for the fourth fiscal quarter ended March 31. That's up from $148.1 million for the same quarter a year ago.
May 13, 2013
Nintendo triumphs in Wii patent case (again)
One patent holder wanted to get a piece of the Nintendo Wii's success, but a court has denied that notion.
May 13, 2013
Video: The Unfinished Swan - From student prototype to PS3 exclusive
Giant Sparrow creative director Ian Dallas shares how The Unfinished Swan began as a week-long prototype in school and became a Sony-published PlayStation Network game.
May 10, 2013
Leaving AAA: Why Naughty Dog's star designer became a teacher
"Game developers should not walk but run towards their nearest academic institution," says Richard Lemarchand, design lead on Uncharted 3 who in 2012 left AAA to teach game design.
May 10, 2013
Get a job: Be a PS4 Engineer for Zombie Studios
"Zombie Studios is currently looking for a PS4 Engineer to work on Blacklight: Retribution and other titles. Will be responsible for designing and maintaining core platform features."
May 10, 2013
Games for Change announces 2013 festival keynote speakers
Games for Change has announced the line-up of keynote speakers for its tenth annual Games for Change Festival, this June 17th to 19th in New York City.
May 10, 2013
This OS could turn Google Glass into a game device
A San Francisco start-up has launched a real-world operating system that it hopes will soon serve as a visual layer for wearable computing devices such as Google Glass.
May 10, 2013
Security firm ensuring Watch Dogs hacking is believable
"Sometimes they say, 'Yeah, that's possible, but change that word'" - Watch Dogs' Dominic Guay explains how the game's hacking goes through a security firm to make sure it's fairly realistic.
May 10, 2013
Sega's video game business is still not coping with change
Although it would appear at first glance that Sega's last fiscal year was rather healthy, with soaring profits recorded, this is actually far from the truth.
May 10, 2013
Prev
1
...
2275
2276
2277
2278
2279
2280
2281
2282
2283
...
2315
Next