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News
Independent Games Festival's 1999 finalists, then and now
IndieGames.com's editor-in-chief John Polson takes a look back at the Independent Games Festival, and the impact the event had on the lives of its early participants.
Dec. 9, 2013
GOG's new money-back guarantee is more about trust than refunds
GOG, a digital distribution platform for PC games, announced a 100 percent money-back guarantee for all of the games it sells. The catch is, all of GOG's games are DRM free.
Dec. 9, 2013
Q&A: How CD Projekt RED develops The Witcher without losing its soul
Gameplay producer Marek Ziemak talks about how the successful RPG franchise increases in scope -- and its development team increases in size -- without losing the "garage" feel of the old days.
Dec. 9, 2013
NSA looking for terrorists in online games, says new Snowden leak
A document leaked by former National Security Agency contractor Edward Snowden states that the NSA has been sending agents into online games, in a bid to infiltrate online game communities.
Dec. 9, 2013
VGX 2013: No Man's Sky, Telltale's Game of Thrones steal the show
Everyone is talking about Hello Games' next project, an ambitious open-world game inspired by classic sci-fi from the likes of Clarke and Asimov.
Dec. 8, 2013
Video: Rethinking the adventure game genre for the modern age
Double Fine's Tim Schafer and his team are taking on the challenge of reimagining the adventure game genre with Broken Age. In a GDC Next session, they explained how they're doing it.
Dec. 6, 2013
Two years on, Microsoft Studios Victoria shuts down
Nearly two years after Microsoft originally opened a game development studio in Victoria, Canada, the company has now shut the studio down, with around 30 jobs lost according to reports.
Dec. 6, 2013
Veteran Square designer Akihiko Yoshida leaves after 18 years
Akihiko Yoshida, the veteran video game artist who has designed characters for Square Enix for nearly two decades, has announced his departure from the company in a rather unique manner.
Dec. 6, 2013
The indie comix sensibilities of Stick It to The Man
Gamasutra speaks with Zoink Games' Klaus Lyngeled, art and game director of the recently released, grunge comics-inspired puzzle-platformer Stick It to The Man.
Dec. 6, 2013
Tearaway is the weirdest 'hardware showcase' piece ever
Leigh Alexander gets her fingers into Tearaway -- as Media Molecule tries to show off what the Vita can do with its touchpads and cameras, the result is unexpectedly (and brilliantly) unsettling.
Dec. 6, 2013
European and Japanese devs proactively capping in-app spending by minors
Tecmo Koei, Big Bit and GungHo Online are restricting the amount of real money a player can spend in their games based on age, presumably in an effort to steer clear of legal trouble down the road.
Dec. 6, 2013
Born from a game jam, Hotline Trail is Zen in a browser
How a browser game inspired by Hotline Miami grew beyond its game jam beginnings to become its own unique, utterly relaxing experience.
Dec. 6, 2013
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