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News
Get a Job: Wargaming America looking for Python expert
Wargaming.net's North American arm is seeking a Python programmer for "design and development of game infrastructure services."
May 30, 2013
The Curiosity experiment, and the church of Peter Molyneux
Looking beyond knee-jerk reactions of both cynicism and hopefulness, Gamasutra's Leigh Alexander explores the meaning behind Peter Molyneux's grand experiment.
May 30, 2013
Xbox One's self-publishing problem is bigger than it sounds
Gamasutra's Christian Nutt digs deeper into Xbox One's restrictions on self-publishing. This isn't just a problem for small, "indie" developers...
May 29, 2013
Video: The art and tech of Incredipede
Developer Colin Northway and artist Thomas Shahan discuss the stunning, living art style of Incredipede and the Adobe Flash tech that powers the moving art.
May 29, 2013
Vita Remote Play mandatory for PS4 games
Sony stated during the PlayStation 4 reveal that the troubled PS Vita handheld will feature prominently is the company's PS4 plans, although no concrete plans have yet been divulged.
May 29, 2013
Now World of Tanks is expanding to Japan
World of Tanks company Wargaming has made a move on the Japanese video game market, opening a new office in Tokyo that will focus on rolling its game out in the country.
May 29, 2013
Amazon launches mobile game log-in service
Amazon today launched a new easy log-in service for iOS and Android games and apps, which it says developers can use to drive higher engagement and order conversion.
May 29, 2013
No used games means lower profits for game makers. Unless...
A recent study says if console manufacturers eliminated used game sales, profits would drop. But there might be an upside.
May 29, 2013
Flower for Vita, much more to be showcased at IndieCade's E3 booth
IndieCade's annual E3 showcase will feature thatgamecompany's Flower for PlayStation Vita along with 36 other independent games. Here's the complete list.
May 29, 2013
'Taking genre conventions as your starting point is kinda boring'
"When I first started... I thought everything had to be a platformer," says Cardboard Computer's Jake Elliott, discussing Kentucky Route Zero's ground-up design.
May 29, 2013
Get a job: Insomniac has its ears open for an Audio Designer
"Insomniac Games is looking for a passionate and experienced Audio Designer to create, edit and implement AAA game-ready audio for our projects."
May 29, 2013
Final reminder: GDC Next, ADC talk submissions due Wednesday
The deadline for
talk submissions
for the future-focused GDC Next show in L.A. is on May 29th - organizers also taking submissions for co-located, non-game focused App Developers Conference.
May 28, 2013
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