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VXLAN Innovations- VXLAN EVPN Multi-Site: Part 2 of 2
Posting this blog on behalf of Babi Seal, Senior Manager, Product Management, INSBU and Lukas Krattiger, Principal Engineer, INSBU This is the
Oct. 3, 2017
Pulse-Wave DDoS Attacks Mark a New Tactic in Q2
It’s called such due to the traffic pattern it generates—a rapid succession of attack bursts that split a botnet’s attack output.
Oct. 3, 2017
Banking Trojan Exploits Chain of Trust to Deceive Security Tools
It exploits an authentic VMware binary to deceive security tools into accepting errant activity.
Oct. 3, 2017
Game Design Deep Dive: Managing randomization, frustration in Everspace
Hans-Christian Kühl of Rockfish Games on dealing with randomization and frustration in Everspace, a 3D sci-fi shooter with roguelike elements.
Oct. 3, 2017
Sonic 3D Blast's secret level select was actually a certification-passing trick
It's not a bug, it's a feature.
Oct. 3, 2017
Star Wars Battlefront II's multiplayer has been brought back from the dead
GOG and Disney have partnered up to do something a little unusual and bring the multiplayer servers for the classic Battlefront II game back online 12 years after release.
Oct. 3, 2017
Panzer Dragoon Orta director recalls how the shooter was almost a strategic online game
"We took these two concepts to Kawagoe-san and pitched it to him," Panzer Dragoon Orta director Akihiko Muraiyama recalls "[He] said 'hey, this is for Xbox. Let's go with the shooting game.'"
Oct. 3, 2017
Devs celebrate the art of level design with 'Blocktober' hashtag
Ever wondered how level designers plan out vast, sweeping levels without getting lost in a labyrinth of their own making? Well, get ready to find out.
Oct. 3, 2017
PlayStation boss Andrew House is departing Sony after 27 years
"PlayStation has been a huge part of my life for more than 20 years but with the business having achieved record-breaking success, now seemed to be the right time for me to pursue new challenges."
Oct. 3, 2017
Sponsored: Fraud is a growing problem, but game publishers can strike back
Game publishers must deploy a fully featured storefront experience to deter consumers from going to the gray market for game keys, says Jeremy Coker, group vice president for games and entertainment at Digital River.
Oct. 3, 2017
100 Days of VR: Day 18 Creating Weapon Ammo in Unity
2 days ago, on Day 16, we created a reload system and just yesterday we started shooting lasers at enemies, today, we're going to continue and create a reload system and some UI to display our reload.
Oct. 3, 2017
[User Interaction]: Press “O” to open: the running joke behind my un-streamlined controls
This post covers what I learned after demoing a game that did not offer conventional keyboard controls. 40% of my players never made it past the main menu because the controls were not standard.
Oct. 3, 2017
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