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News
Campo Santo's Nels Anderson opens new game dev studio: Caledonia
"I've started a cool team of people to make a sweet video game," Anderson, who previously made games at Campo Santo and Klei Entertainment, announced on Twitter.
Sept. 22, 2017
Did the unique indie business model of Honey Rose work?
"I can't count Honey's business model as a success, as to this day, the game has sold an incredibly low amount of copies relative to its number of players."
Sept. 22, 2017
Viveport gifting devs 100% of revenue made over the holidays
HTC plans to mark the one-year anniversary of its Viveport virtual reality platform by letting developers keep 100 percent of revenue made from sales during the holidays.
Sept. 22, 2017
Bluehole hits out at Epic for 'replicating' Battlegrounds in Fortnite
Epic Games has managed to rile up PlayerUnknown's Battlegrounds developer Bluehole by announcing a new battle royale mode for its own game, Fortnite.
Sept. 22, 2017
Blizzard will start dishing out permanent Overwatch bans next week
Starting on September 27, the developer will begin dishing out permanent Competitive Play bans to any player who accumulates three or more seasonal bans.
Sept. 22, 2017
'You can feel their pulse fading': How Reaping Rewards tells an emotional story in VR
Today at VRDC Fall 2017, Limitless founder Tom Sanocki explains what he’s learned about the art of making immersive, affecting VR experiences -- and how fellow VR devs could do the same.
Sept. 22, 2017
The world is the genre: How devs can make more meaningful VR/MR games
At VRDC Fall 2017, XEODesign chief and game designer Nicole Lazzaro outlines possible futures for VR/AR/MR games -- and walks devs through what they can expect to do to get there.
Sept. 22, 2017
Raw Data devs share their missteps so you won't make them too
“Today we’re going to tell you everything that went wrong with Raw Data,” said Survios design director Mike McTyre, alongside Survios CT Alex Silkin at VRDC Fall 2017 today.
Sept. 22, 2017
Alt.Ctrl.GDC needs your unique alternative controller games! 2
The 2018 Game Developers Conference has opened a call for submissions to ALT.CTRL.GDC, that popular on-site special exhibit which highlights unique control methods for playing games!
Sept. 22, 2017
Get a job: Mindshow is hiring a VR Software Engineer
Mindshow is looking for a VR Software Engineer with real-world experience developing AAA games, solid knowledge in the fundamentals of engineering and computer science, and a passion for VR.
Sept. 22, 2017
Video: Creating the striking underwater seascapes of Abzu
At GDC 2017, Giant Squid's Matt Nava gives a behind-the-scenes look at the processes he and the rest of the team developed to create the vibrant, teeming underwater world of Abzu.
Sept. 22, 2017
How presence in VR is beneficial for human research
During VRDC 2017 in San Francisco today, head of virtual reality and game design at IBM Research Aldis Sipolins lead a discussion about what VR means for human research.
Sept. 22, 2017
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