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News
Now out of Early Access, Divinity: Original Sin 2 nears 500k sold
The game only recently emerged from a year-long Early Access period but is already close to crossing the 500k sold threshold.
Sept. 18, 2017
The iPhone X's 'notch' is powered by the same tech as the Kinect
The tech that let a generation of players fill their living rooms with virtual lava is powering the FaceID feature on the iPhone X.
Sept. 18, 2017
Former Valve dev Chet Faliszek joins Bossa Studios
Previously, Faliszek spent over a decade at Valve working as the studio's VR liaison and writing the stories for games in Half-Life, Left 4 Dead, and Portal series.
Sept. 18, 2017
Jen MacLean appointed interim executive director of IGDA
"The IGDA must take a leadership position in empowering developers to succeed through connecting them to peers, resources, and opportunities in their local communities and around the world."
Sept. 18, 2017
Battlegrounds breaks the all-time Steam concurrent player record
The Early Access game was on course to break the record since passing the 1 million mark, and it eventually delivered the goods over the weekend.
Sept. 18, 2017
Moving on: Gearbox wraps up active development on Battleborn
Gearbox Software's hero-shooter Battleborn is effectively being laid to rest, as the studio prepares to wind down development.
Sept. 18, 2017
Mind the gap: Fortnite error briefly allowed cross-platform PS4/XB1 play
This is kind of a big deal because to date, no major game has allowed for cross-platform PS4/XB1 play; an Epic rep told Polygon that this was due to a "configuration issue" that has since been fixed.
Sept. 18, 2017
Tracing the path an Israeli folk song took to end up in Japanese video games
The folks at PRI dig into an old mystery: how did the old Israeli folk song "Mayim, Mayim" make its way into Japanese pop culture -- and from there, into Japanese video games like Sexy Parodius?
Sept. 18, 2017
2 Games in 2 Months with a Stranger from Reddit
Interested in making a new artist contact and in making a few small-scope games; I reached out to the /r/INAT subreddit with an open request for a collaboration and the following documents the outcome of this adventure.
Sept. 18, 2017
How playing games can advance science
Citizen science games let players contribute to science. This first post presents many of the games people can play today to advance science. It also introduces topics I would love to discuss with game designers and developers.
Sept. 18, 2017
Advanced UX Prototyping: Finding the fun :), Minus (-) the code!
Rapid prototyping and play testing a high fidelity Match 3 game from scratch....best part? All that and more without writing a single line of CODE!
Sept. 18, 2017
Toward a Grammar of Multiplayer Gametypes
Multiplayer videogames which model human players in a 3D space use the same elements as real-world sports and playground games. Can we define a grammar that helps us analyze and compare all of these types of games? Here's one possible scheme.
Sept. 18, 2017
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