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News
Ex-Zynga staffers launch educational games studio Kidcore
Disappointed with the amount of in-app purchases and advertising in mobile games aimed at kids, a new German games studio staffed by ex-Zynga veterans has launched that plans to go against the tide.
Aug. 7, 2013
Namco Bandai's Vancouver studio opens its doors
Japanese video game giant Namco Bandai opened a new online social games studio in Vancouver this week, with the aim to produce more titles for mobile and online platforms.
Aug. 7, 2013
Amazon's digital games service finally comes to the UK
Four years after Amazon launched a PC and Mac game downloads service via its online store in the U.S., the company has finally launched a similar service in the UK.
Aug. 7, 2013
Video: The evolution of audio in social games
Ravenwood Fair audio developer Dren McDonald discusses the evolution of sound design in social games, and examines what worked in his own recent projects.
Aug. 7, 2013
GDC China adds CCP, Klei, Blizzard talks; early reg ends August 9
Organizers highlight talks from Klei on Mark of the Ninja's stealth design, CCP on EVE Online's network interface, and Blizzard StarCraft II: HotS cinematic production.
Aug. 7, 2013
The iOS/Android mobile game divide in the UK - study
Research firm ComScore has released a new infographic centred around the mobile game space in the UK, offering some interesting figures in particular regarding the iOS/Android divide.
Aug. 6, 2013
Apple's developer portal back online following security breach
Following a security breach during which iOS developer names, mailing addresses and email addresses were at risk, Apple has now brought most of its developer portal back online.
Aug. 6, 2013
Social media trumps official forums for Tribes Ascend dev
Tribes Ascend studio Hi-Rez made a notable shift in its community management this week, as the company announced that it is scrapping its official forums.
Aug. 6, 2013
Social game company Zattikka goes under
As social game developer Zattikka goes into administration -- the UK equivalent of bankruptcy -- the company has sold off a number of its studios in a bid to ease the proceedings.
Aug. 6, 2013
Ouya's million-dollar mea culpa came out-of-pocket
The team behind the Ouya games console is killing two birds with one stone -- albeit a rather expensive stone -- in an attempt to keep its customers and developers happy.
Aug. 6, 2013
The strange, sad anxiety of Jason Rohrer's The Castle Doctrine
Jason Rohrer opens up about the private terror, social pressure and inner conflict that birthed his controversial new home defense game The Castle Doctrine, and talks about its negative reception.
Aug. 6, 2013
Bayonetta's combat design philosophy: Creating a direct link to your brain
For Bayonetta 2 game director Yusuke Hashimoto, responsiveness is paramount in combat gameplay, and reached through close communication between designer and programmer.
Aug. 6, 2013
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