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News
1 million copies of Super Mario Maker sold worldwide
Nintendo has revealed that Super Mario Maker has sold over 1 million units worldwide since launching on September 11.
Sept. 30, 2015
Free-to-play developer Hothead Games continues Canadian expansion
Canadian indie outfit turned free-to-play games company Hothead Games has opened a new studio in Halifax, Nova Scotia.
Sept. 30, 2015
New Mass Effect (theme park ride) coming in 2016
BioWare will bring its Mass Effect series to life next year by creating a "dynamic 3D" attraction at California's Great American theme park.
Sept. 30, 2015
Splosion Man developer Twisted Pixel leaves Microsoft
Lococycle, Splosion Man, and The Maw developer Twisted Pixel has left Microsoft to become an indie studio once again.
Sept. 30, 2015
GameStop chief: 'We're going to be the destination for VR'
Speaking to Fortune, GameStop CEO Paul Raines says the company sees VR as big business and is cutting deals to offer in-store demos of HTC Vive, Oculus Rift and PlayStation VR headsets and games.
Sept. 30, 2015
Sega cuts earnings forecast & jobs due to faltering pachinko biz
Sega Sammy today lowered its earnings forecast for the year and announced plans to cut 200 jobs due to lackluster performance of its traditional pachinko/pachislot businesses.
Sept. 30, 2015
Have a look at the original WipeOut design document
What appears to be the original design doc for Psygnosis' 1995 sci-fi racing game has been published on a WipeOut Facebook page by original dev (and current Playrise Digital chief) Nick Burcombe.
Sept. 30, 2015
The cost of acquiring users on mobile is going up, up, up
New data from research firm Fiksu sees cost per install (CPI) shooting up over 100 percent on both Android and iOS year-over-year, and loyal users getting crazy expensive to acquire.
Sept. 30, 2015
Ex-Call of Duty devs get $4m for VR dev
Reload Studios' World War Toons is a multiplayer VR shooter -- and it's apparently appealing enough to get the company some investment, as it hatches plans to expand beyond games.
Sept. 30, 2015
Indies in Japan: Selections from Tokyo Game Show's Sense of Wonder Night 2015
Every year, Tokyo Game Show runs its Sense of Wonder Night event to showcase innovative indie titles. Here are quick looks at the ten finalists.
Sept. 29, 2015
Indie devs compare Tokyo Game Show to other trade shows
Indie devs at Tokyo Game Show discuss the pros and cons of the event, and compare it to other industry trade shows.
Sept. 29, 2015
Video: The things you learn building big multiplayer game installations
Indie developer Alistair Aitcheson speaks at GDC Europe 2015 about all the interesting things he's learned from building big, quirky multiplayer games (like Tap Happy Sabotage) set in physical spaces.
Sept. 29, 2015
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