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News
Start making your first game in Twine: Advice from the 2015 Game Career Guide
Learn both why and how you can make your own text-based adventure game with Twine from one of indie gaming's most outspoken proponents of democratized creation: Anna Anthropy.
Aug. 5, 2015
Get a job: CrowdStar seeks a Unity Developer
The successful, Bay Area-based Covet Fashion studio is seeking experienced Unity programmers to work on a the company's "newest unannounced mobile project."
Aug. 5, 2015
Sponsored: Strategies for growth and game delivery in the PC and MMO markets 2
PC and massively multiplayer online (MMO) games will account for over 30 percent of the world's $100 billion-plus game revenues by 2017. Gain more crucial market insights in this on-demand webinar.
Aug. 5, 2015
Spry Fox's Alphabear cracks the code of mobile puzzle popularity
How Alphabear braved the dark waters of the free-to-play ocean with irresistible viral sharing and a sensible business model -- and made it through the journey 1 million downloads strong.
Aug. 4, 2015
Keiji Inafune's clumsy Kickstarter misses target
Proving that more can indeed be less, Red Ash, Keiji Inafune's spiritual successor to Mega Man Legends, has fallen $279k short of its sizable $800k Kickstarter goal.
Aug. 4, 2015
Mobile game startup Seriously lands $18M
As the mobile industry continues to go from strength to strength, more investors are entering the space in the hopes of unearthing the next Angry Birds or Candy Crush Saga.
Aug. 4, 2015
Rocket League 'definitely' headed to other platforms
Rocket League has been downloaded over 5 million times, and developer Psyonix is now looking to capitalize on that meteoric momentum by bringing the title to other platforms.
Aug. 4, 2015
China has 366 million mobile game players, as revenues skyrocket
... and that's not all. According to a new report from Chinese media company Sina, the country has 134 million PC gamers, too.
Aug. 4, 2015
Ninja Theory's tips for surviving and thriving as a 'AAA indie'
Ninja Theory Tameem Antoinades offers an update at GDC Europe on how the studio is developing Hellblade with a 15-man team, and offer tips for fellow devs on making indie games with AAA polish.
Aug. 4, 2015
Women in the game industry share stories of improving diversity
A panel of women from companies like King, NaturalMotion and Gameloft came together at GDC Europe today to share their experiences as women in the industry and offer advice for increasing diversity.
Aug. 4, 2015
Valve shares advice on designing great VR game interactions
At GDC Europe today, Valve's Yasser Malaika shared some key lessons learned about how to make great VR game interactions by both Valve's own devs and external dev partners like Owlchemy Labs.
Aug. 4, 2015
Disney Infinity sales slow ahead of sequel
Disney Interactive today posted break-even operating income, reflecting a decline in sales of its popular toy-to-game franchise, Disney Infinity.
Aug. 4, 2015
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