Product
Game Protection
Anti-Cheat & Anti-Hack
Online Protection
Solutions
FPS Game Solution
SLG Game Solution
Casual Game Solution
MMO Game Solution
Card Game Solution
Help Center
Android
User Manual
Tool Download
FAQ
iOS
User Manual
Tool Download
FAQ
Windows
User Manual
Tool Download
FAQ
Blog
Price
Android
iOS
Windows
Company
About us
Why JikGuard
Contact us
Log in
Free Trial
News
Secretly console first: A better approach to multi-platform game UI design
This article is aimed at UI minded folks working on AAA/AA games with a view to helping them to avoid creating problems for themselves while still providing a great player experience.
Oct. 18, 2018
Skybound CEO aims to finish out The Walking Dead with '100%' former Telltalers
In an AMA held on Reddit, CEO of Skybound Games Ian Howe and former creative director at Telltale Kent Mudle answer questions from players to try and shed light on the Telltale deal.
Oct. 18, 2018
Rockstar devs comment on work culture after 100-hours backlash
Rockstar has given its employees permission to speak frankly about working conditions at the studio on social media, and it's resulted in some interesting tales from behind the scenes.Â
Oct. 18, 2018
Rockstar Games clocks the average employee's workweek at 42-45 hours
Rockstar Games shared employees’ self-reported hours spanning from January to September of this year in the wake of outcry over crunch.
Oct. 18, 2018
Video: How Gauntlet paved the way for class-dependent multiplayer
In this GDC 2012 talk, Gauntlet creator Ed Logg, who also designed Centipede and Asteroids shares his thoughts on creating the game that paved the way for many popular titles.
Oct. 18, 2018
Facebook sponsors cutting-edge XRDC talks on VR art and AR design
From designing effects in Facebook's Spark AR platform to rendering work created with the VR art tool Quill on Oculus' standalone Quest headset, these are XRDC talks you won't want to miss!
Oct. 18, 2018
Sixth annual Day of the Devs line-up features over 70 games
Double Fine and iam8bit announce the 70 games which will be present at the sixth annual Day of The Devs.
Oct. 18, 2018
SteamVR now supports motion smoothing in beta
The feature aims to help devs compensate for dropped frames in Steam-hosted VR games by anticipating frame jitter and masking those dropped frames.
Oct. 18, 2018
Alt.Ctrl.GDC Inspirations: The award-winning Puppet Pandemonium!
GDC 2019 seeks your great offbeat controller games for Alt.Ctrl.GDC! The submission deadline is November 30th, and to inspire you we're highlighting some prior standouts -- like Puppet Pandemonium!
Oct. 18, 2018
Six Foot lays off nearly one third of dev team following Dreadnought Steam launch
UPDATE: 45 developers, a third of the game dev team, have been offered the choice of either being laid off or taking unpaid leave until Dreadnaught becomes profitable.
Oct. 18, 2018
Get a job: Amnesia dev Frictional Games is hiring a Tools Programmer
Frictional Games is expanding its tech team and looking for a tools programmer who will help make its HPL engine better, prettier, and more intuitive.
Oct. 18, 2018
Dota 2 now dynamically discloses loot box odds in-game
Dota 2 players can now click on an arrow right next to one of the game’s purchasable “treasure” loot boxes to see the odds for rare, very rare, and extremely rare drops.
Oct. 18, 2018
Prev
1
...
3311
3312
3313
3314
3315
3316
3317
3318
3319
...
5594
Next