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News
Assassin's Creed III creative director explains how he'd update the remaster
For starters, he'd incorporate some of the optional side-missions into the main narrative, primarily because they help present a more well-rounded view of protagonist Connor.
Sept. 17, 2018
Obituary: Game industry veteran Gene Mauro
In addition to the impactful work Mauro did as founder of CEG, he co-founded Myelin Media, a video game publishing company that would go on to release titles on PC and console in over 50 countries.
Sept. 17, 2018
Australian study warns of link between loot boxes and problem gambling
"These results support the position of academics who claim that loot boxes are psychologically akin to gambling," reads a statement shared along with the findings published by the committee today.
Sept. 17, 2018
Washington State and 15 countries team up over video game gambling concerns
The squad of sixteen regulators has signed a declaration over growing concerns with the overlap between gambling and video games through things like loot boxes and skin betting.
Sept. 17, 2018
Get a job: Phosphor Studios is hiring a Sr. Engine Programmer
Phosphor is seeking an experienced engine programmer to join a new game team in Chicago, Illinois.
Sept. 17, 2018
Game Design Deep Dive: Creating Falcon Age's feathered companion
Let’s do a deep dive of the design of the falcon, animation and rig setup, AI and navigation, feather tech, and raptor sounds.
Sept. 17, 2018
Disney shuts down Star Wars: Rivals following soft launch
The game has already been removed from online marketplaces as it awaits full shutdown next month.
Sept. 17, 2018
Video: Rapid prototyping for Titanfall 2's single-player mode
In this GDC 2018 talk, Respawn Entertainment's Christopher Dionne explains a rapid-prototyping technique that helped the studio quickly build levels in Titanfall 2's single-player mode.
Sept. 17, 2018
Warren Spector shares how to find personal success in the game industry
Deus Ex director Warren Spector delivered a keynote about developer success at the Midwest Game Developers Conference, which the Wisconsin Game Alliance has uploaded to their YouTube channel.
Sept. 17, 2018
Video Game Deep Cuts: Destiny Forsaken, Remake Uncredited
This week's highlights include a look at Destiny 2's Forsaken expansion, an investigation of how game credits are handled for remasters, & lots more besides.
Sept. 17, 2018
Kliuless? Gaming Industry ICYMI #3
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Sept. 17, 2018
Committing career suicide, telling true stories about game development
Why I left my AAA game development job and what about that experience forced my hand to start Game Dev Unchained, an honest and unfiltered game development podacast exposing the true stories of game development for game developers.
Sept. 17, 2018
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