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News
Video: How Riot Games dodged the pitfalls of rapid staff growth
Riot Games senior producer Travis George takes a moment to discuss how the League of Legends team managed rapid growth while still maintaining a strong and productive company culture.
Aug. 14, 2013
Day[9], Game of Thrones, NBC Universal talks added to GDC Next
New talks for LA's GDC Next this November include Disruptor Beam on Game of Thrones Ascent and Starcraft II eSports commentator Day[9] on designing observer friendly games.
Aug. 14, 2013
Galactic Reign goes offline, while studio status remains unclear
While Slant Six's Galactic Reign is slated to be removed from the Windows Store by August 15th, questions remain over whether the studio is still standing.
Aug. 13, 2013
Western RPG with Japanese flavor headed for big Kickstarter success
"Project Phoenix" bills itself as Kickstarter's first Japan-based games project and comes stocked with international industry talent. And it's already demolished its original funding target.
Aug. 13, 2013
Kickstarter: 'Stretch goals muddy the waters'
"We've seen stretch goals leave some projects overwhelmed, over-budget, and behind schedule," says Kickstarter, encouraging devs to consider other ways to propel a project past its funding target.
Aug. 13, 2013
Riot rolls out League of Legends American Express cards
Seeing a potential crossover between its credit services and the big spenders for Riot's League of Legends, American Express is rolling out themed debit cards -- with Riot Point incentives.
Aug. 12, 2013
Candy Crush Saga, Gameloft lead global mobile charts
App analytics firm Distimo has released its findings for the global performance of top smartphone apps for July, with some recognizable games leading the charts.
Aug. 12, 2013
Diversifying your team will only lead to better games, says Dragon Age writer
Gamasutra catches up with David Gaider at GaymerX to discuss workplace diversity, the role of empathy in writing, and being gay in the industry.
Aug. 12, 2013
Get a job: S2 Games is seeking game designers
"We are seeking experienced, passionate, and driven individuals to take on the role of Game Designer, responsible for creating a fun and memorable experience for the best games on the market."
Aug. 12, 2013
This Week in Video Game Criticism: From Corrypt to objectivity
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics including the market for art games and how to write an objective review.
Aug. 12, 2013
Unity localization plugin can help your game speak a new language
A new Unity plugin will allow developers to take advantage of cloud-based translation services to localize as they make a game, helping games to launch in up to 10 languages on day one.
Aug. 12, 2013
King shuts old Saga games down to keep the franchise rolling
King is shutting a number of its earlier Saga games down to make way for the newer titles, and to reallocate resources that these games demand on a daily basis.
Aug. 12, 2013
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