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News
Capcom restructures, sheds U.S. staff - Report
Capcom is undergoing significant restructuring and letting go of several key U.S. staff, Gamasutra has learned. Among them is 7-year veteran Christian Svensson, Senior VP of planning and development.
July 11, 2013
Get a job: Wargaming is looking for a Dev-Ops engineer
Wargaming.net is seeking a Dev-Ops engineer to join its Chicago, IL-based team. "Interact with game team on various tasks that lie between game servers and web."
July 11, 2013
Julie Larson-Green takes point as Xbox chief
Microsoft veteran and Windows chief Julie Larson-Green has been named head of Microsoft's reorganized games and entertainment division. Windows Phone lead Terry Myerson has also been named head of OS.
July 11, 2013
David Cage to discuss The Dark Sorceror at GDC Europe 2013
David Cage will show new clips from his The Dark Sorcerer tech demo in a session on virtual actors, joining Ubisoft on UX and Nevosoft on the growing Russian mobile market, at GDC Europe 2013.
July 11, 2013
A peek inside one particularly ambitious student dev project
In this reprint from the final (June/July 2013) issue of Game Developer magazine, Alexandra Hall interviews two members of the 38-person USC student game Tales from the Minus Lab.
July 11, 2013
Video: Classic GDC 2000 talks on future of retail, online sales
Tales from the GDC Vault uncovers two videos from the GamExecutive Conference during GDC 2000: Interplay's Phil Adam on improving retail success, and EA's Bryan Neider on the future of online gaming.
July 11, 2013
Should you consider breaking into the Brazilian games industry?
When considering the territories to localize your games for, have you considered Brazil? A panel today discussed at length the pros and cons of breaking into Brazil.
July 10, 2013
The future of free-to-play, according to CSR Racing's Boss Alien
Jason Avent of CSR Racing studio Boss Alien today outlined how he believes free-to-play should be, and where he sees the future of free-to-play heading in the coming years.
July 10, 2013
Mark Cerny on 'bridging the gap' between casual and console
Sony's Mark Cerny has given notable insight into how working on Knack for PS4 is allowing him to "bridge the gap" between casual games and traditional console games.
July 10, 2013
On Kickstarter, consider asking for as little money as possible
Born Ready Games ran a successful Kickstarter campaign recently. Studio CEO James Brooksby discussed the dos and don'ts he learned from Strike Suit Zero.
July 10, 2013
Sega sues THQ over Company of Heroes 2 preorders
Sega purchased THQ's Company of Heroes IP and developer relic in the defunct publisher's assets auction this January. Now, Sega is suing THQ for nearly $1M it says THQ received for Steam preorders.
July 10, 2013
Get a job: Titanfall dev Respawn is looking for scripters
"Respawn is looking for talented game designers who will create and script everything from systems and gameplay to 'wow' cinematic moments."
July 10, 2013
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