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News
#44CON: In a Time of Genuine Threats, Talk Sensibly & Act Efficiently
Let’s change the way we talk about security, as global news and incidents are creating new threats
Sept. 14, 2018
Cloud-Native Attacks Executed Against Known CVEs
A new survey finds nearly all attacks automatically executed are against outdated code.
Sept. 14, 2018
Senators Bash State Department on Cybersecurity
Lawmakers are critical of the State Department for failure to meet basic cybersecurity standards.
Sept. 14, 2018
Microsoft Office Macros Still No. 1 Malware Delivery
Phishing attacks remain successful by leveraging macros.
Sept. 14, 2018
XRDC speaker Q&A: Chris O'Connor and using AR & VR in the auto biz
Zerolight's Chris O'Connor explains how the automotive industry is taking advantage of virtual reality technology in this Q&A for his upcoming XRDC talk.
Sept. 14, 2018
Twitch appoints first-ever head of diversity and inclusion
The appointment comes not long after Riot Games was forced to look at its own company culture after employees past and present complained about sexism and workplace harassment.Â
Sept. 14, 2018
Treyarch: Being able to adapt is 'most important' aspect of game dev
"Everything tends to work together for a reason. Internally, we have built a culture of adaptation. The most important aspect of game development is being able to adapt."
Sept. 14, 2018
Nintendo will erase cloud saves once Switch Online subscription ends
"Save data stored with Save Data Cloud cannot be kept outside of the duration of your Nintendo Switch Online membership."
Sept. 14, 2018
Nintendo requires online subscription to purchase Switch NES controller
Sale of the wireless NES controllers recently announced for the Switch is limited to one per Nintendo account as well.
Sept. 14, 2018
Assassin's Creed for Switch adopts pay-as-you-play pricing in Japan
Assassin's Creed Odyssey is coming to the Switch in Japan as a "Cloud Edition".
Sept. 14, 2018
Less than 2 years in, VR game I Expect You To Die surpasses $3M revenue
Schell Games’ I Expect You To Die has officially brought in $3 million since its late 2016 launch, with the majority of that sum being earned in the last year alone.
Sept. 14, 2018
Long-running game dev interview series Don't Die now available in audio form
Interviews with game developers from the series Don't Die have been converted as audio and uploaded to YouTube, featuring discussions with individuals from experimental indies to triple-A vets.
Sept. 14, 2018
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