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News
Discord adds verification for game developer-led servers
The popular chat app now offers developers the option of setting up verified servers to better connect with their communities.
Oct. 12, 2017
Mobile developer Supersolid nets $4M to expand London team
Mobile game developer Supersolid has netted $4 million in funding to ramp up production and expand its London team.
Oct. 12, 2017
Riot co-founders returning to the front lines of game development
Riot co-founders Brandon Beck and Marc Merrill are leaving the world of management and heading back to the front lines of game development.
Oct. 12, 2017
Battlegrounds becomes first Steam game to hit 2M concurrent users
PlayerUnknowns Battlegrounds has made history for the second time in a month by becoming the first Steam game to pass 2 million concurrent users.
Oct. 12, 2017
Inside the ever-shifting levels of Runic Games' Hob
"It's never 'do we want to make a $20 game or a $60 game?' We always make the best game we can. But there's something magic about the twenty-dollar price tag."
Oct. 12, 2017
John Carmack encourages VR devs to 'embrace the grind'
"It takes more than just 'be bold'," the Oculus CTO said today during a 2-hour presentation at Oculus Connect in which he encouraged VR devs to iterate on, optimize, and polish up their games.
Oct. 12, 2017
BioWare vet and Dragon Age director Mike Laidlaw is leaving the company
Dragon Age frontman Mike Laidlaw took to Twitter today to announce that he's leaving BioWare after 14 years working on everything from Jade Empire to Mass Effect.
Oct. 12, 2017
Get a job: Crystal Dynamics is hiring a Creative Director
Crystal Dynamics is looking for a talented and passionate Creative Director for a new AAA action adventure title it is developing at its studio in Redwood City, California.
Oct. 12, 2017
Video: Realizing responsive, high-fidelity character movement in Just Cause 3
At GDC 2015, Avalanche Studios' Jeet Shroff and Alex Crowhurst broke down how the studio walked the line between responsive movement and smooth animation while making Just Cause 3.
Oct. 12, 2017
IGF 2018 celebrates a bumper crop of diverse and exciting entries!
The
Independent Games Festival
-- the longest-running and largest showcase for independent developers -- welcomes nearly 600 entries for its 20th annual competition!
Oct. 12, 2017
Design Pillars – The Core of Your Game
I discuss how important it is for you as a developer to find the core of your game. To do this you can use the pillars technique.
Oct. 12, 2017
The Definition of [Artificial] Insanity: The Systemic AI of Far Cry
Far Cry is a AAA video game franchise built on the principles of systemic gameplay and behaviour. We take a look at how this is managed by AI systems in both Far Cry 3 and 4.
Oct. 12, 2017
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