Product
Game Protection
Anti-Cheat & Anti-Hack
Online Protection
Solutions
FPS Game Solution
SLG Game Solution
Casual Game Solution
MMO Game Solution
Card Game Solution
Help Center
Android
User Manual
Tool Download
FAQ
iOS
User Manual
Tool Download
FAQ
Windows
User Manual
Tool Download
FAQ
Blog
Price
Android
iOS
Windows
Company
About us
Why JikGuard
Contact us
Log in
Free Trial
News
Fortnite's free-to-play battle royale mode sees 1M day-one players
The free-to-play game mode is a new variant for Epic Games' fort building fighter Fortnite but, unlike the original, the Battle Royale mode is being offered to players for free.
Sept. 27, 2017
Sea's the advantage: Cruise company Carnival gets into mobile casino games
Carnival plans to launch a slew of mobile games this year designed to be played aboard ship -- and when the ships enter international waters, some of those games flip over to real-money gambling.
Sept. 27, 2017
Sounds like playtesting gamepads is as tricky as playtesting games
"Nobody knows what they want, and everybody wants something different," a Razer representative tells Kotaku in a new feature about the future of gamepads. "It’s just a lot of iteration."
Sept. 27, 2017
The story behind the design of Dishonored: Death of the Outsider
"Those unpredictable 'magic moments' are really why we play games. That carries the whole team at Arkane along, knowing that that's the kind of experience that we're providing people."
Sept. 27, 2017
Obituary: Metal Gear Solid and Fallout voice actor Barry Dennen
Video game voice actor Barry Dennen has passed away at the age of 79. Multiple reports claim he suffered a brain injury after falling at home earlier this year.
Sept. 27, 2017
WB Games clears up confusion surrounding charity 'Forthog Orc-Slayer' DLC
Middle-earth: Shadow of War publisher WB Games has cleared up the confusion surrounding its charity 'Forthog Orc-Slayer' DLC.
Sept. 27, 2017
XBLIG dies on Friday
On Friday 29 September 2017 no one on Earth will be able to buy anything on Xbox Live Indie Games. Here are the facts...
Sept. 27, 2017
Apple's ARKit game development: a whole new world
At Skullfish Studios, we had the difficult task to make an AR game with the new Apple's ARkit within one month. Here we will explain our obstacles and solutions during the development.
Sept. 27, 2017
[System/Game Design] How I handle items and spells in Ebony Spire: Heresy
A quick look at how I handle the creation of items, spells and effects for my dungeon crawling RPG. This method helps me create virtually any number of item types and combination for my game with little effort. Great for my item-focused little game.
Sept. 27, 2017
Avoiding the avoidable: Why 'optional' queer content isn't solving the diversity problem (and how to fix this)
If a developer wants to incorporate diverse perspectives in their game, sometimes they don't know where to start. This post gives actionable tips for including characters with diverse sexualities in your game, and explains why this is important.
Sept. 27, 2017
Postmortem of my first Indie Game
2 years ago, after many years working in the industry as a game developer, I decided to quit my job, setup my business and become an indie developer. Here's my thoughts on it, and on my first indie game.
Sept. 27, 2017
Launching Hive Jump on Wii U - Why Didn't We "Switch"?
Why would Graphite Lab still launch Hive Jump on the Wii U with the Switch already making headlines?
Sept. 27, 2017
Prev
1
...
3810
3811
3812
3813
3814
3815
3816
3817
3818
...
5939
Next