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News
How to record a giant mech: Recording sound design with War Robots
We explain the sound recording and design process based on our years of experience with War Robots: processes that work and fails to avoid!
Nov. 21, 2024
Remedy claims self-publishing model will help it 'think more commercially'
The Finnish studio is preparing to self-publish a number of titles including Control 2 and FBC: Firebreak.
Nov. 20, 2024
PlayStation finds two new execs for its mobile game division
Two-year alums Olivier Courtemanche and Justin Kubiak will respectively lead the direction and business partnerships for PlayStation's mobile ventures.
Nov. 20, 2024
Farming Simulator 25 has series-best launch with 2 million copies sold in opening week
GIANTS' newest agricultural simulator also has the highest peak player count of the series' entries on Steam.
Nov. 20, 2024
Update: Reflector Entertainment is laying off 18 percent of its workforce
The cuts are being made a month after the launch of the studio's debut title Unknown 9.
Nov. 20, 2024
Roblox adds more parental controls to its revamped child safety procedures
Roblox Corp. has implemented even more options to addres its platform's child safety concerns.
Nov. 19, 2024
Astro Bot and Balatro headline Game Awards' 2024 nominees
Astro Bot and Final Fantasy VII: Rebirth hold the most Game Award nominations this year at seven apiece.
Nov. 19, 2024
How a South Korean intern saved Valve from a Vivendi lawsuit
Back in 2002, Vivendi had Valve on the ropes. Then one Korean-speaking intern entered the ring.
Nov. 19, 2024
Indie RPG dev Thought Pennies cuts staff after losing project funding
The four-year-old studio is letting employees go after it spent years building staff and working on 'something amazing.'
Nov. 19, 2024
Update: Sony working to acquire FromSoftware parent company Kadokawa
A potential deal could see Elden Ring become a first-party PlayStation franchise.
Nov. 19, 2024
SAG-AFTRA doesn't want you to forget about striking workers during awards season
'It's important not to lose sight of the fact that thousands of video game voice and movement performers have been on strike for 116 days.'
Nov. 19, 2024
The art of game balance: evolution
First of a three-part series on combat-focused game balance design, exploring its evolution and showcasing successful case studies.
Nov. 19, 2024
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