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News
For voice actors, video games have a serious transparency problem
Voice actors say that the video game industry's habit of providing actors with minimal information on a job makes it increasingly difficult for them to provide quality voice work.
Dec. 5, 2016
Oculus has officially released its $200 Touch motion controllers
The controllers created to pair with the Oculus Rift VR headset can be picked up for $200, which includes two controllers and an additional sensor for room-scale VR.
Dec. 5, 2016
GDC 2017 donates Summit passes to Indie Giving charity
Once again,
GDC 2017
organizers reaffirm their partnership with
the Indie Giving charity effort
by donating 30 GDC 2017 Indie Games Summit tickets - contribute now to get your pass!
Dec. 5, 2016
Get a job: Sucker Punch is hiring a Graphics Programmer
Sucker Punch is looking for a Graphics Programmer to design and develop new features in its graphics engine in Bellevue, Washington.
Dec. 5, 2016
Come to GDC 2017 for expert advice on getting the media to cover your game
In his GDC 2017 talk, ICO Partners' Thomas Reisenegger will deconstruct exactly why why some games (like No Man's Sky) get more time in the spotlight while most struggle to get noticed.
Dec. 5, 2016
To promote tech education, Canada's Prime Minister made his own game
Canadian Prime Minister Justin Trudeau's Twitter account lit up today with a message all-too-familiar to many indie devs: Mr. Trudeau has made a video game, and he'd like everyone to play it.
Dec. 5, 2016
Russian officials allege FIFA 17 violates law against gay propaganda
Russian MPs have reportedly asked regulators to investigate EA for an LBGTQ-inclusive FIFA 17 promo, alleging it turned the game into gay propaganda aimed at minors -- illegal under Russian law.
Dec. 5, 2016
Kojima is using Guerrilla's Decima Engine to build Death Stranding
Metal Gear creator Hideo Kojima will be using Guerrilla Games' Decima Engine as the foundation for his upcoming open-world action game, Death Stranding.
Dec. 5, 2016
The Last of Us co-director Bruce Straley stepping back for sequel
The Last of Us co-director Neil Druckmann will be the sole lead on the recently announced follow-up, The Last of Us Part II.
Dec. 5, 2016
The Last Guardian's Ueda: 'Games became the place for me to express my art'
With Team Ico's The Last Guardian out this week, director Fumito Ueda speaks to The New Yorker about his work and about how his background as an artist influences his approach to game dev.
Dec. 5, 2016
Punch Club's guide to Pixel Art
An art-guide to Punch Club's pixel art
Dec. 5, 2016
Video Game Deep Cuts: A Majestic Dishonored Easter Egg
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, examines Dishonored 2, the making of Majestic & GTA V's Easter Eggs.
Dec. 5, 2016
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